I had a really neat idea for a competition. I am very interested in education and educational research. One thing I have come across is this study on IT and education. Out of the 20,000 (or so) people interviewed, over 50% liked learning by using interactive games they could control.
The suggestion I have for a competition is to design a game to teach something. This can be anything from teaching calculus for college students or teaching chemistry to high school students. I think you could have some really neat things to teach using AGS as the chalkboard.
I am not talking about a multiple choice game to test rote knowledge. I am saying design a game where the player investigates and explores, and as a result will learn the things of importance.
The suggestion I have for a competition is to design a game to teach something. This can be anything from teaching calculus for college students or teaching chemistry to high school students. I think you could have some really neat things to teach using AGS as the chalkboard.
I am not talking about a multiple choice game to test rote knowledge. I am saying design a game where the player investigates and explores, and as a result will learn the things of importance.