Quote from: Stupot on Thu 16/11/2023 02:37:21In this occasion though, considering the three of you had been discussing the themes in PM, it's not as though Rootbound has had much more of a head start than the others, so I don't really mind if the host enters in this case.
Quote from: Khris on Thu 16/11/2023 08:49:50@alzabel
Press F7 so the game is compiled, then use the Windows Explorer to go to the game folder, then to Compiled/Windows. In there, run winsetup.exe and you can pick a scaling method for fullscreen and window mode.
Provided you didn't change the relevant setting in the editor's preferences, this configuration is now used when you run the game from the editor by pressing F5.
Quote from: Khris on Wed 15/11/2023 14:35:28If you just want to increase the window size, there is no need to increase the game's resolution.Unfortunately the only relevant thing I have found is to set fullscreen or windowed mode from Build -> Run game setup...
Quote from: Khris on Wed 15/11/2023 14:35:28What is your goal here? Why do you want to increase the resolution in the first place?In fact, I was just playing with the different settings to learn the engine.
Quote from: Khris on Wed 15/11/2023 14:35:28The game's resolution should be based on the kind of graphics you want to use.Could you elaborate more on this please? Is for example a 320 x 200 resolution good for vector based graphics? Is it good for pixel art?
Quote from: Khris on Thu 16/11/2023 06:36:30Edit: why does yours have black for the misses...?
Quote from: Baron on Thu 16/11/2023 01:44:41Quote from: RootBound on Tue 14/11/2023 16:15:30My understanding is that the hosts may also write entries....
Love this understanding of our hallowed rules. Cue further debate!
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