Favourite | |
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Ratings | |
Release Date | 15 June 2008 |
Release Type | Freeware |
Content Advisory | None | None | None |
Operating System | Windows |
Setting | Sci-Fi |
Genre | Comedy |
Story | Fan Game |
Play Length | Medium Length Game |
Languages | English, German, Russian |
Voice Acting | |
Graphics | 640x480, 16-Bit Colour |
Downloaded | 15,650 All Time |
Space Quest IV.5 is a full length fan game in the style of the orginal Sierra Space Quest games with humor, action and adventures.
Roger returns to Magmetheus from Space Quest XII, where he saved the world once more.
But his adventure is not over now, a young woman asks for help, our hero Roger Wilco tries to help and stumbles
into another adventure filled with love, humor, trouble and..... more trouble.
Version 3.00 is a completely modified version.
It features now:
* Full voice acting, including a narrator (but no lip sync)
* Extended plot compared to the original Version of Space Quest IV.5
* New Locations
* A 75 minutes long orchestra Soundtrac…k
* Several new puzzles
* Over 90 interactive screens
Downloadlink for the old Version 1.1 (64Mb):
http://www.gamejelly.net/ags/InstallSqIV.5.exe
(Thanks to Daz for the add)
DON'T USE SMOOTH SCALED SPRITES, THAT WON'T WORK CORRECTLY. Thanks.
New Links, should work now.
Link 1: Version with AL as Narrator
Link 2: Version with AGP as Narrator
agentbauer | anything except testing |
Adventure: All in the Game | Beta-testing |
Adventure: Welcome to the Genre | Beta testing, questions |
Arden's Vale | Beta testing |
Space Quest Incinerations | Music |
Unexpected at the Rising Star | Beta tester |
danooct1 | betatester |
23-down | betatester and some puzzles |
marko33 | betatester |
aussie | betatester |
Abducted: 10 Minutes!!! | story, graphics and programming |
Al Gurbish in... Nick it & Run!!! (English & Spanish available) | story, graphics and programming |
Book of Destiny (DEMO) | story, graphics and programming |
Casablanca,The Day After | story, graphics and programming |
Chick Chaser | story, graphics and programming |
Frank the Farmhand Part 2 | beta-testing |
Night of the Raving Feminist (DEMO) | Creator |
Wolf Country (DEMO) | story, graphics and programming |
Space Quest IV.5 is a pastiche of art from several Sierra games, most notably Eco Quest 2 and the Space Quest series. In spite of this, the game shows a lot of effort and tries to tie up everything between SQ 4 and 5. The new addition of voices is something of a mixed bag: while characters like the narrator offer strong performances, others, and especially Roger with his strange, child-like voice, can be distracting at times. The update does not take into consideration most of the design issues that made the puzzles so cumbersome in the original release, such as the frequent backtracking and going back and forth between locations, though some puzzles seem to be abridged to make them easier to follow.
Fans of Roger will want to play this, though the frequent backtracking to solve puzzles may be offputting to some.
We'd love to hear what you think about the game!
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Comments
Showing 5 of 11 comments
SQ4.5 ver1 (English): http://www.mediafire.com/file/m4fyu67ytsadoyv/SQ+4.5+ver1.rar/file
Russian version for SQ4.5 v1: http://www.mediafire.com/file/mlh7xxtgmhamird/sq45_v1_rusif.rar/file
Space Quest has probably has more fan game content then it's 6 official entries, the admiration for the series is evident and strong behind all of them. That is true here also - with a lot of caveats:
The graphics are a big collage of other games pasted together, which sort of make some new, but very familiar, worlds for Roger to explore - except it dosn't feel much like exploring with how little there was to click on, and how generic and unfunny the responses were. The Smell and Taste function are present, yet I can only recall one or two times I found a use for them. Space quest should have many more disgusting flavors.
The plot setting between 4 & 5 could have been good fertile ground, indeed the game attempts to play with some of the dangling threads, hanging between games, but for the most part the expansion is "by the numbers", sans-surprise or much laughter. Admiral Quark provided a few exceptions.
And the Puzzles were really tedious and obvious fetch quests in expanding complications (which can be forgiven if the world is interesting), or obtuse and under-explained. It leaves you with a cluttered inventory of one-use strange items.
I can't lie, this was a slough to get through, driven by my duty as a Space Quester. But I still feel it has heart? Well, he did make a really kick-ass soundtrack - for, I dunno, 60% of it - and made the effort to get fairly good voice acting finished. Game making isn't easy and this must have take *some* effort, maybe the best thing I can say is it feels like a game Roger would have made himself. There's little touches in there that make me glad I played it once - but if your not going to play it anyway, then I don't think you should cause it will hurt.
A very good game with some minor glitches. Definitely a lovechild.
The AGP Version is no longer available via the links but can be found here:
http://www.gniteproductions.com/projects/Space_Quest_45.html
It's a good fun game which makes good use of the engine.