Favourite | |
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Ratings | |
Release Date | 25 February 2010 |
Release Type | Freeware |
Content Advisory | Occasional, mild | Suggestive dialog | None |
Operating System | Windows |
Setting | Contemporary |
Genre | Investigative |
Story | Original |
MAGS | |
Language | English |
Graphics | 320x200, 8-Bit (256 Colour) |
Downloaded | 1,864 All Time |
Gary and his girlfriend are on a camping trip
when their car nearly hits a deer and needs gas.
They set up their tent and Gary looks for help the next day.
What he finds are even more problems;
Mystery, conflic and deceit.
An old school game with a lot of humor,
mystery and adventure.
The intro can be skipped by pressing Escape.
Wyz | Everything |
∞ bit | Music |
AGS Awards Ceremony 2010 | Coding/Plugin & Interface Author |
AGS Awards Ceremony 2016 | Coding, sockets and IRC |
AGS Awards Ceremony 2017 | Coding, sockets and IRC |
AGS Awards Ceremony 2018 | IRC module, Mac and Linux porting |
AGS Awards Ceremony 2020 | IRC module, Mac and Linux porting |
Desolate | IniFile2 v1.0.0 module |
Draculator II: Byte of the Draculator | writing |
One Room | everything |
Only The Good Die Young | joystick plugin |
The Art of Dying | Controller Plugin |
Zombie Attack (BAKE SALE) | Testing |
Some good ideas and nice, if technically rough, graphics, help this tale of a camping holiday gone a bit odd. A lack of music and spot sound effects don't. Nor does a seeming endless text-based introduction, and very uneven writing and grammar. The addition of tarot card interactions during conversations is clever, though not wholly successful. Has enough at it's core to be a good game, but needs more development time.
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Comments
Showing 5 of 7 comments
What azerty just wrote is not true! Don't worry, there are no dead ends in this game.
After just talking with the first guy you meet, you are in a dead-end, without knowing it.
The tarot cards remove all kinds of logic from this game!
They also remove the concept of "liberty of actions". This "game" is more a story, the actions must be done in a precise order. For example very beginning of the game: you notice a fruit guy, you just speak to him. Dead-end, you must first speak with another seller. That cancels the immersion.
NOT recommanded.
Interesting story, nice graphics, puzzles where mostly logical but with quite a lot of backtracking. Too bad, there where no music and sound during the game, only in intro and outtro. Interesting dialog system.
As other reviewers have said, puzzles are way convoluted for the average adventure gamer, but that's the only weak point of this game: colourful chracters, an interesting dialogue mechanic, memorable setting and lots of humorous lines make me say: "Recommended!"