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Ratings | |
Release Date | 3 August 2010 |
Release Type | Freeware |
Content Advisory | Strong | None | None |
Operating System | Windows |
Setting | Contemporary |
Genre | Investigative |
Story | Original |
Play Length | Short Game (can be completed within 30 minutes) |
Language | English |
Graphics | 640x480, 8-Bit (256 Colour) |
Downloaded | 4,651 All Time |
Winner of the sixth One Room One Week competition.
The investigation of a wave of kidnappings is going nowhere. One day someone claiming to be an eyewitness to one of the kidnappings approaches the local police department. It's time to find out what he knows...
Features motion-captured facial animation and full voice acting! Just keep in mind that neither of the voice actors are native English speakers.
Additional game download mirror: http://www.mediafire.com/?gk76rmcat476fyx
A short making of video can be downloaded here:
http://koti.mbnet.fi/dima/btn_making_of.avi
MIRROR: http://www.serpentpictures.net/games…/btn_making_of.avi
MIRROR #2: http://www.mediafire.com/?7g8bsk5tpzdlnai
DimaSoftware | Almost everything |
24 Hours | Graphics, programming, etc. |
Alone in the Night | Graphics, coding, etc. |
Barely Floating | Project Lead, Design, Writing, Scripting, Character Art & Animation |
Barrier | Almost everything |
Da New Guys | AGS Creditz plug-in |
How Many... | Everything |
Patchwork | Testing |
The Heist | Scripting, gui graphics, story, etc. |
The Island | Coding, graphics, music |
The Search - As finished as it will ever be -edition | Everything |
Mad_Reizka | Acting |
24 Hours | Music |
Barely Floating | Background Art, Music & Sound Design |
The Heist | Graphics, cut scenes, transitions, music |
As an experiment in motion capture in the tradition of Another World, By the Numbers shows an exceptional amount of effort on the part of the author. This effort shines through in the various facial features and lip synching of the characters, though it comes at a price: the narrative itself is very gameplay-light and the ending can often be confusing even when you think you've made all the right choices. Overall, though, By the Numbers is a solid example of what can be achieved in just seven days with AGS and some assorted tools.
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Comments
Showing 5 of 7 comments
Wow! A rather tense investigation. It can be quite hard to figure out if you are asking the right questions, but I suppose that is true to real life. I wish there were more games like this :)
The animation really is something; it even manages to be quite subtle sometimes. I felt the interrogator's voice acting wasn't great, and it somewhat distracted from the experience. The story was alright; nice atmosphere and use of music.
Still, definitely worth it for the animation alone.
Only just got around to playing this just now.
I certainly see what all the fuss is about!
I have to say when I saw this game I figured it would be interesting and interesting it was! It reminds me of the upcoming game L.A.Noir the way the animation goes with the audio almost seamlessly.
Nice dub and animating ...
This is a quite impressive technical short story.
But lowerside is that your 2D drawings look really worse than your 3D animation.