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Ratings |
Release Date 26 August 2010
Release Type Freeware
Content Advisory Occasional, mild | Suggestive dialog | Occasional, mild
Operating System Windows
Setting Sci-Fi
Genre Comedy
Story Original
Play Length Medium Length Game
Language English
Graphics 800x600, 32-Bit Colour
Downloaded 3,796 All Time

About

Warning: Fragile! is (or at least is supposed to become) a trilogy which tells the story of captain Bingler, who is the captain of a space ship called One Eyed Eagle. The story kicks off when Bingler is given a task by his employer to deliver a mysterious package to a far off planet called Earth. During the first chapter the goal is to get the ship off the ground as once again the beloved captain has crash landed when returning from his last delivery mission making the ship unable to take off.



Includes:


... A twelve page fully colored user guide!


... Over 5 minutes of pre-rendered cutscene animation!


... Several craaaaazy characters!

r /> ... funness!


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"Visually striking"


- AdventureGamers.com





"Ay caramba! What an awesome game!"


- Tramponline





"This is a must play for adventure fans"


- Megazell's Free And Legal PC Games




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A walkthrough is available here:

http://www.evergrim.com

Wersus Mostly everything

tampie85 Test Coordinator

Arj0n Lead Tester
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~airwave~ - I Fought the Law, and the Law One Testing
A Night To Remember Play testing
A Place in the Sun Testing
A Punk with Wheels Testing and English correction
Adventure: All in the Game Beta-testing
Adventure: Welcome to the Genre Beta testing
All Pigs Deserve to Burn in Hell Play Testing
AMTAG: Another Medieval Themed Adventure Game Testing & Advising
Ancient Aliens - The Roots of Sound Additional Game Design and Testing
Arden's Vale Beta testing
Astron everything
Background Blitz Collection Screensaver All
Banana Racer Author
Barahir's Adventure: Askar's Castle Everything
Black Sect 2: The Cursed Crypt (PnC Remake) Everything
Black Sect Remake testing and additional graphics
Blockz [Demo] - A Slider Puzzle Game All
Captain Disaster in The Dark Side of the Moon Beta Testing
Captain Disaster in: Death Has A Million Stomping Boots Testing
Cedric Shooter (Win/Linux) everything
CGA games screensaver All
Chaluul's Curse (Remake) coding, gui and puzzle redesign, additional text
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Danny Dread is On Call Testing
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Deep Hope Beta-testing
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Doc Apocalypse Beta Test & Help
Downfall (2016) Testing
DuzzQuest2 QA Testing
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Futurama: Who Said That!?! Coding
Grandad and The Quest for The Holey Vest coding, additional graphics & animations, redesign
Gray beta testing
Heed Testing
I Want Out! beta test, proof-reading
IWWHIIWWHITOMIROTPG: The Game! BETA tester
J.J.Gun and Sepheret island English translation & Beta testing
Next to Evil Beta Testing
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Oceanspirit Dennis Gets Textual Testing
Odissea - An Almost True Story Testing & Help
Oz Orwell and the Crawling Chaos Beta Test & Help
Oz Orwell and the Exorcist Help & Beta Test
QN2 [Demo] Beta Test & Help
Quantumnauts Beta Tester
Quantumnauts [Demo] Demo translation, beta testing & Help
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Sawn 1: Pain is just the start! Part Testing
Shadow Wars [DEMO] Help & English Translation
Sheep Quest Testing
SRAM 2 - Cinomeh's Revenge (demo) everything
THAT DAMN DOG! Testing
The Apotheosis Project Help & Beta Test
The Art of Dying Betatester
The Cat Lady Beta testing
The Far Corners of the World: Chapter 1 - The Book, the Box and the Key testing
The Journey Down: Over the Edge Testing
The Journey of Iesir Demo Testing
The Lurking Horror [MAGS] Beta Testing
The McCarthy Chronicles: Episode 1 Testing
The Secrets of Jesus Beta Testing
The Shadow Avenger: It's personal! Testing
The Visitor Testing
This City at Night Beta-testing
UNGA needs MUMBA testing
Waffle Quest I Testing and Dutch translation
Wages of Darkness beta testing
Witchy Woo Beta Tester

straydogstrut Testing

Awards & Reviews

AGS Panel Rating

Technical polish and incredibly smooth animations can't make up for the tedious challenges, lack of background music and the fact that when the story finally gets going, the game immediately ends, leaving everything up to potential future chapters.

Other Players Rated


11 votes

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Comments

Showing 5 of 6 comments


By qb on 21 February 2011

Clearly developed with a distinct vision. Writing, graphics and sound design all complement each other. Will definitely play Chapter II when it's released.


By cat on 14 January 2011

The graphics are great and the cinematic cutscenes are amazing. The decision of having music only in cutscenes was ok for this game, but there could have been more ambient sounds to make up for it. The puzzles were ok but the whole setting was a bit frustrating - you want to deliver the package but then there are more and more obstacles coming in your way of even starting the space ship. I hope the second chapter will have more progression storywise. The dialogs and especially monologes were great, I think this game features the best responses for "Talk to object" ever.


By bicilotti on 9 January 2011

Extremely interesting premise to a series! Apart from a couple of puzzle I found this game enjoyable, with a well fleshed out main character and some witty dialogue lines.
Some folks here complain about the lack of music but I didn't really notice.
I hope to see chapter II soon!


By Ascovel on 8 January 2011

Very polished game with a neat Feeble Files like sci-fi parody atmosphere. Unfortunately, it suffers from the lack of background music, as well as some gameplay weaknesses.

The main problem is that the game's challenges are not appealing enough - they pretty much boil down to being in a workplace where everything is broken, you lack the required passwords and passcards, and every character you need something from is extremely uncooperative.

Nevertheless, if you'll manage to get into the world of the game, you'll have fun sabotaging equipment and abusing your co-workers to get past Captain Bingler's everyday chores.


By jkohen on 26 August 2010

The game was fun to play, and I believe the sequels have a lot of potential. The animations are quite good, and some of the lines are funny. On the other side some music would have lifted the mood, and the world felt empty. Some rooms looked more natural than the others, e.g. the hangar and the staff room where you start.


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Text Language: English
Filesize: 80,000 kB

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