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Ratings | |
Release Date | 9 December 2010 |
Release Type | Freeware |
Content Advisory | Occasional, mild | None | None |
Operating System | Windows |
Setting | Fantasy |
Genre | Drama |
Story | Original |
Play Length | Short Game (can be completed within 30 minutes) |
Language | English |
Graphics | 320x240, 32-Bit Colour |
Downloaded | 4,464 All Time |
It's a game about fate. This chapter deals with the melancholy we cherish towards times long gone. I'm planing to release more chapters.
THIS GAME IS THE WINNER OF MAGS NOVEMBER 2010
(even though it was the only entry - still you should play it!)
PLOT: After a fight with her father Dacey takes a walk in the garden, where she meets a most unlikely companion
FEATURES:
- Simple keyboard controls
- Unique and innovative interface
- A melancholic atmosphere that will capture you
- Atmospheric soundscape
mode7 | Art, Design, Coding |
Abduction | Design, Coding and Art |
Concurrence (MAGS) | Design, Visuals, Coding |
Visually strong, with an unusual -though somewhat cumbersome- interface. Simple puzzles help keep things moving, but the writing lacks bite.
January 2011
Ok wow, I'm pretty late this time. I thought it would be nice to have one of those arty games that everyone is talking about these days. So I present Dacey in the Dark. Have fun!
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Comments
Showing 4 of 4 comments
What an enchanting game, great to play, and full of promise.
Lovely visual style and different interface make it feel more modern and original than a generic point and click. Very short but promising if the story is indeed continued at some point.
I like it, Its fairly (sorry if this offends you) cute. after that ending, i cant help but wonder what happened to her mother.
As the person before me said the UI takes a little time to (a couple minutes) get use to but after that i have to say i started to like it.
The little puzzle in the game was also pretty go. (which means i liked it) I look forward to the next game.
Very nice art on this game. The side scrolling game style works nicely, though the lack of light makes it hard to spot some of the items.
The UI gets a while to get used to, but it's nice. The controls could have been smoother, though.
I didn't like the plot. It feels out from a cheap soap opera. I got the impression this was the introduction to a game series, which would be certainly interesting to play, but this prelude was a bit anticlimactic.