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Ratings | |
Release Date | 7 May 2011 |
Release Type | Freeware |
Content Advisory | None | None | Occasional, mild |
Operating System | Windows |
Setting | Sci-Fi |
Genre | Drama |
Story | Original |
Play Length | Non-Adventure Game |
Language | English |
Graphics | 640x400, 32-Bit Colour |
Downloaded | 4,513 All Time |
Concurrence is a so called cinematic platform game. Unlike other platform games you will know (like �Super Mario Bros.� or �Sonic the Hedgehog�), this game focuses on realisitic movements, puzzles and a dense atmosphere. If you have played games like �Prince of Persia�, �Another World� or �Flashback� you will know what awaits you. Many of parts of the game will require precise jumping and you might feel a little frustrated at the beginning. But don�t despair, study the movements described in this manual and keep on practicing and you will find that it isn�t so hard after all (you also have unlimited continues). This version was done for the april 2011 Monthly Adventure Game Studi…o Competition (MAGS) and does not feature the full game. It�s more of a demo. The finished version will follow sometime 2011.
- Have fun playing
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Wonderful production values and atmosphere. And the cheek to compete with Another World in stylishness and gameplay! Somewhat shaky controls and lack of finality in the plot reveal this game is meant as a prototype for an even more accomplished adventure.
June 2011
Wooo, Ok so if anyone asks, I *totally* didn't miss last month's pick. It was like a dream or something. This month we get a flashback-esque trip into a faux polygonal universe which can only be a good thing. I present Concurrence
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Comments
Showing 5 of 11 comments
Really impressive platform game.
Absolutely loved this game! The jumps take a little while to get the hang of, but I soon found myself bounding around like a pro. There are some stunning visuals, and as I'm sure you read by now, this is very similar to Flashback, Another World.
Known bug: If you get to a scene with a sliding door, you will only have one chance to get through it. (I found this out in the forum and had to restart the game)
An amazing technical achievement and brilliant artwork - greatly reminiscent of Another World / Flashback. I do hope the full game will eventually be made!
Infuriatingly hard, manual needs a specific mention of the shift+up jump, and the last room semed to bug out for me, forcing me to start the game over from the beginning. A great idea, but the controls and AGS as a platform simply can't do justice to the idea.
Awesome game, and the plot seems very interesting. It brings great memories... Impatient for the full version!