Favourite | |
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Release Date | 10 September 2011 |
Release Type | Freeware |
Content Advisory | None | None | None |
Operating System | Windows |
Setting | Sci-Fi |
Genre | Investigative |
Story | Original |
Language | English |
Graphics | 320x200, 16-Bit Colour |
Downloaded | 2,012 All Time |
The year is 2199.
The inhabitants of Reality Station are paid a visit by a traveller from distant worlds. The traveller speaks of events leading to great destruction in the near future.
And the only person who can do anything about it happens to be Elandra...
helios123 | Story, dialogue and scripting. |
Reality-On-The-Norm: The Affair of the Weirdo | Story, Dialogue and Scripting |
Renegade Implmntr | Backgrounds, Art, beta-testing. |
Night and Day (RON) | Testing |
Reality-on-the-Norm: Cold Storage | story, design, art |
Reality-on-the-Norm: Monty on the Norm | 2014 reconstruction |
Reality-on-the-Norm: Paranormal Investigation | 2014 reconstruction |
Reality-on-the-Norm: Stuck at Home | story, programming, art |
Reality-On-The-Norm: The Affair of the Weirdo | Character art, beta testing |
Reality-on-the-Norm: The Murder of Adrian Elkwood | story, design, scripting |
Reality-on-the-Norm: The Repossessor (2014) | 2014 reconstruction |
Spoons III | beta testing |
HandsFree | Beta-testing |
2034: A.C. (After Canada) II [Bake Sale 2] | Music |
AGS Awards Ceremony 2018 | Music (fanfare) |
AGS Awards Ceremony 2020 | Music (fanfare) |
Barn Runner: The Rich Dame Who Cut The Cheese (Bake Sale) | Playtesting |
Black Sect Remake | remake design, scripting and music |
Gateway Remake | remake design, scripting and additional music |
Jacqueline White; Bad Trouble in the Red Desert | music & coding |
Night and Day (RON) | Story, scripting and music |
Oceanspirit Danish | Music |
Ponderabilia | Composer ("Ponderabilia" theme, "Basement" theme) |
Sheep Quest | Music, testing |
Summer Woes - MAGS August 2013 Winner | Music |
THAT DAMN DOG! | Testing |
The Wicked Witch of the West | Music, Coding, Concept |
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Comments
Showing 1 of 1 comments
Lots of nice ideas in here, but it felt that the game world was much bigger than it needed to be. Often there was only one hotspot per room, one conversation topic to explore, one puzzle per location. I did enjoy playing it, but it could have been even better with some more fleshing out.
Still, a nice addition to the RON chronicles! :-)