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Ratings
Release Date 8 November 2011
Release Type Freeware
Content Advisory Occasional, mild | None | Strong
Operating System Windows
Setting Fantasy
Genre Drama
Story Fan Game
Play Length Short Game (can be completed within 30 minutes)
Language English
Graphics 320x240, 16-Bit Colour
Downloaded 1,195 All Time

About

V2.1 Improved GUI and added Objects.
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You know about Sinbads' adventures: Forget political/mythical/cultural correctness in this game: anything goes in this fantasy tale!

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Story line:

Evil sorcerer Sokurah has kidnapped Princess Salama of Persia and has taken her to his tower on the island of Korkus. An Arabian Prince has commissioned you to find and return her.

Can you overcome the tasks and creatures that Korkus and Sokurah confronts you with and can you rescue the Princess Salama before a mighty war starts between Persia and Arabia where much blood shall flow???!!

Defeat:
* Killer Skeletons!
* A Giant Cyclops!
* Huge Spider!
* A 3-headed hound from hell!
* A swamp mud monster!
* Harpy's!
and more.....

Get to ride on a magic carpet, solve the riddle of the Witch... or get made into human stew!!

Can you help an old, blind man from taunting Harpy's?

And just to help you there is Khaseem, a Genie, if you can get him!

But first off, can you get a crew to join you?!!

There are 2 possible endings!

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Controls:

Click Slide in /out Control/Inventory GUI.

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Specs

16 bit colour
320 x 240 resolution
DirectDraw 5

Calin Leafshade: Floating Hotspot
Scorpirus: Snow / Rain

Please PM of any problems found.

steptoe Everything

Bogdan Testing

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Comments

Showing 1 of 1 comments


By Shadow1000 on 23 November 2011

This classic theme of save the fair maiden drawing on mythology with an in-game hint system of a genie has the makings for a good game.

I don't usually comment on graphics but in this case, they were so crude other than the few that seemed to be "borrowed" that it was often hard to tell what some things are supposed to be. The contrast between the crude graphics and the "borrowed" backgrounds make for an inconsistent playing experience.

One other point to consider is that this game consists of going from room to room with approximately one task (usually a monster) to accomplish. There is little continuity between sections and the means of accomplishing the task is rarely logical and is just handed to you by the genie. The game could probably be completed in about 15 minutes. My only obstacle was a technical glitch that was impossible to get past without restoring a previous save. I spent about an hour or longer thinking that it was possible until I posted on the hint section.


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Text Language: English
Filesize: 8,034 kB

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