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Ratings | |
Release Date | 25 February 2012 |
Release Type | Freeware |
Content Advisory | None | None | None |
Operating System | Windows |
Setting | Contemporary |
Genre | Comedy |
Story | Original |
Language | English |
Graphics | 640x480, 16-Bit Colour |
Downloaded | 2,897 All Time |
ENGLISH--ITALIAN--FRENCH
This game was created in collaboration with an Italian association and is part of a project for schools, where we teach children the importance of respect for animals.
The game has some educational content but also has a classic adventure style.
In this adventure, we control Orazio, a big friendly cat who, with the help of his friends, must find a way to stop an evil multinational corporation from knocking down the cattery to build a motorway. All in the course of one night, during which Orazio will have to get up to all sorts of tricks to find a solution to the problem.
A Cat's Night was the first game developed with Adventure Game Studio nominated for the… European Games Awards. It was also the first Italian game to receive a nomination in the "Best European Adventure" category.
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Comments
Showing 3 of 3 comments
The game features a nice and relaxing soundtrack by Mark Clark that enriches the calm, friendly and welcoming atmosphere. The game's graphics are drawn in a sketchy cartoony style, the likes of which are seen in most of Pietro's games. Though there are some inconsistencies in the style, they work well to provide an enjoyable experience. A noteworthy example of Turri's design choices would be A Cat's Night's inventory system, that comes in the shape of a cat, allowing the player to scroll over the eyes to look at an item and likewise scroll over the paw to pick up an item. A nice quirk to compliment an all-round quirky game.
If you like cats, playfully cute humour and a meaningful story, there's a good chance you'll enjoy this game. Whilst A Cat's Night appears to have been created for children, the writing is good and the story well rounded, making it a game for most audiences. Whilst the writing is good, sometimes it's a little hard to read ie clashing colour choices and a sometimes messy font.
What ultimately brought the rating down for me here were some badly placed hotspots. The cursor lacks a cross-hair and sometimes it's a little difficult to line it up correctly. There is also an area within the game that is at first almost invisible ie the storeroom area. The game also includes some pixel hunts and wacky puzzle solutions but nothing too bad that made me want to quit.
Some good ideas, cool protagonist and quite a nice graphical style, I just didn't find this game to be one that really pulled me into it.
A very likeable game :D
The puzzles are fairly straight-forward, but there are enough of them to make this a good thumbs-up adventure and with some nice music making it a good enjoyable game to play