A Landlord's Dream |
Brainstorming Help, SFX, Proofreading |
A Sloth for Both Seasons |
Story, game design, voice acting, SFX, worst singing in history |
AGS Cycles |
Everything |
All Pigs Deserve to Burn in Hell |
Play Testing |
Baldy's Adventure |
Play testing |
Beyond Dream and Time |
Proofreading, Betatest |
Beyond Eternity episode 1 |
Voice acting |
BlindSweeper |
Everything |
Blue Lobe Inc. |
voice acting |
Captain Disaster and The Two Worlds of Riskara DEMO |
Story, coding, SFX |
Captain Disaster in Death Has A Million Stomping Boots (Demo) |
Game Concept and Design, some graphics, testing, voice acting. |
Captain Disaster in The Dark Side of the Moon |
Story, game design, graphics, animation, sound effects. voice acting |
Captain Disaster in: Death Has A Million Stomping Boots |
Lead Designer, VA, SFX |
Cave of Avarice |
Writing and additional testing |
Clotilde Soffritti in: Never Buy a Used Spaceship |
Testing, proofreading |
Clotilde Soffritti in: Never Double Park your Spaceship |
Testing |
Colour Clash |
Everything |
Columbus Lander |
Voice Acting and Testing |
Conspiracy: Below-Zero |
Voice of Agent Malden |
Daleks |
Coding, graphics, partly responsible for birth of 6 year-old daughter who provided the sound effects. |
Draculator II: Byte of the Draculator |
writing |
DSM: Are we alone? |
Ideas collaborator and Beta testing. |
ELF: And soon the darkness... |
Beta testing. |
Eternal Chrysalis |
Story, Puzzles, additional Graphics, Pink Socks |
Fanbots |
Sound, Design, Voice Acting |
Feria d'Arles |
Testing |
Finger of suspicion |
Voices of Lord Fairfax and the Butler |
Flow Problem |
Everything |
Football Game |
Testing |
Indy Bones: The Book Of The Gods |
Additional ideas and Beta test. |
JACK |
Voice of Charles Davonport |
Let's Cook: with Koala |
Tester |
Lunar Lander |
Everything apart from music (freesfx.co.uk) and explosion sound effect (my young daughter) |
M*A*S*H: Point n' Click adventure game |
Testing |
Maelstrom Obscura: Case 1 |
Twins voices |
Mr Bear Teaches English |
Voice acting |
Neofeud |
Voice Acting |
Number Rescue |
Design, scripting, graphics, sound, voice acting |
Play It Again: An Improv Point & Click Adventure |
Voice-Acting & Dialogue |
Red Hot Overdrive |
Sound FX editing and brave testing |
Sharky's 3: The Heist |
Testing |
Shoaly You Can't Be Serious! (Deluxe version) |
Everything |
Shoaly You Can't Be Serious! (MAGS version) |
Everything |
SLEUTH |
Voice acting |
Snow Problem |
Concept, coding, SFX |
Sonic and friends in: Club House |
Additional ideas and Cartoon character will-writing service |
Space Tunneler |
Coding, SFX, Graphics |
Space Tunneler Deluxe |
design, coding, SFX, most graphics |
SPHONX |
Story, Voice of Professor Nowicz, testing |
Sphonx Tech Demo |
Story, Professor Nowicz\' Voice |
Splinter |
Voices of the Tarks |
Spot The Difference |
Design, Scripting, Graphics |
The Hamresanden Chronicles II: The Black Prism |
Testing |
The Ancient Art of Staying Alive |
Everything |
The Cabin |
Testing |
The Cat Lady |
Voice acting |
The Journey of Iesir Demo |
Writing and design |
The Old Man and the Sea |
play testing |
The Potion Master (MAGS version) |
Story / puzzles / sound design |
The Rat Pack (Full version) |
Design, coding, voicing |
The Rat Pack (MAGS version) |
Design, coding, SFX, testing |
Thrymly disguised |
voice acting |
Trails and Traces: The Tomb of Thomas Tew |
Voice Acting |
Troll Song - Verse One - DEMO |
Story, Game Design, Voice Acting |
Troll Song Verse One - Completely Stoned |
Story, Game Design, SFX, Voice Acting |
Unexpected at the Rising Star |
SFX, Voice Starbuck + Deimos + Easter Egg |
UNGA needs MUMBA |
dialogue editing, additional puzzle ideas, voice acting |
Zid Journey (demo) |
Proofreading (English) |
Comments
Showing 1 of 1 comments
I loved this demo. I'm a huge fan of survival horror and adventure horror games, and even though I consider myself a well experienced gamer in terms of elements of horror and tension, the beginning of the Cat Lady demo immediately triggered my flight response.
The brilliant Horror trope of "just wait here, I'll be right back," was executed briliantly by the developer, and the creepy backgrounds coupled with the subtle audio cues gave me the feeling that something horrific was imminent.
I also enjoyed the puzzles later in the demo, and the pacing was great. Well done!