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Ratings
Release Date 18 September 2012
Release Type Freeware
Content Advisory Strong | None | None
Story Original
Play Length Non-Adventure Game
Graphics 640x480, 16-Bit Colour
Downloaded 2,397 All Time

About

Agent Trinity is sent to a bunker without knowing much about his mission.


His nation is on the verge of war with the one where he stands within in that very moment.


Their President issued an Ultimatum that will expire shortly!


Where? On a hidden clock!





His mission: find that clock and set its hands two hours backwards!





Don't get caught!


Be quick!


Save the nation!





Features:


- OMG! Grayscale 8bit graphics!


- Chiptune sounds!


- Unnecessarily strong language!


- As many as SIX MINUTES of arsekickin' stealth action!


- Keyboard controls!


- References!



Developed in 7 days for the Experimental Gameplay Project "Time Manipulation" competition.

LostTrainDude Everything
A Homie Adventure Coding help, proof reading, English translation
A Landlord's Dream Design, Coding, Music
A Night That Wouldn't End Everything
A-Mused [MAGS January 2014] Everything
AGS Awards Ceremony 2018 Intro Show (music)
Bitstream Music
Captain Disaster in The Dark Side of the Moon Beta Testing
Captain Disaster in: Death Has A Million Stomping Boots Testing
Dakota Testing
Dreamagine Concept, Writing, Scripting, Art.
Fanbots Code, Design, Voice Acting
Maniac Mansion Mania Episode 40 - Trapped in the cellar v.3.1 Italian Translation
The Fickle Hands of Fate Everything
The Journey of Iesir Demo Testing
The Visitor Testing and proofreader
The Visitor 2 Proof reading
TRAVELERS (Prototype) Everything
UNGA needs MUMBA testing, voice acting

SuperScottishHero Description module
10 Ways From Sunday Credits module
2034: A.C. (After Canada) II [Bake Sale 2] Simple Snow Module
9 Months In Credits Module
A Day with Michael Yes/no, Credits, Save/Restore Module
A Night in Berry - long version Description, zoom and credits modules
AGS Awards Ceremony 2008 Compilation
Alba the Explorer: Princess Marian part V pretty much everything
All Pigs Deserve to Burn in Hell Description and Credits module
Awakening of the Sphinx DEMO Everything
Bolt Action Description, Credits, and Pixel Perfect Collision Module Supplier
Brothers & Wreckers (demo) Credits module
Buccaneer Scripting help
Bustin' the Bastille Description, Credits and Pixel Perfect Collisions modules
C.U.T.E. The Marvellous Adventures of Princess Marian part VII The whole bally lot
Christmas Quest 3: Santa's Little Help Desk Additional support
Craft Of Evil Credits Module
Dakota Credit Module
Darkness and Denim (MAGS) LEC Template
Diamonds in the Rough Additional scripting
Fallen Angel Credits Module.
Hitchhiker's Guide To The Galaxy Remake Hypertext/GUI Portrait/QBSpeech
Lost & Found Description module
Lost in the Nightmare: 'Save Our Souls' Credits module
Lost In The Woods Save Game and Yes/No Modules
Magic Owl Simple snow module
Nelly Cootalot: Spoonbeaks Ahoy! Beta Testing / Musical Continuity
OceanSpirit Dennis: A Ray of Hope Credits Module
Operation Save Blue Cup Credits Module.
Pixel Hunt Writer, Scripting, Voice acting
PMX: The Magic Hat Writing, graphics
Princess Marian and the Fountain of Unicorns most of the work
Princess Marian IX: The Phantom of the Ballet Everything
Princess Marian VIII: Snowfight almost everything
Princess Marian XI: Light re-leaf Programming
Princess Marian's Pigeon Pinger Everything
Roast Mother Goose Yes/No, SaveGame, Quit Modules
Robolution Starwars scroller Module
Rock, Rock, Rock Design, Programming, Modules
Scared Stiff Save/Load & Quit Modules
Secret of Hutton: Special Edition MultiResponse Module
Snakes on a Plane the muthalovin lot
SSH's Walkcycle Generator Everything
STRANDED Save/Load, Yes/No Modules
Suspicious mind Description module
Tempus Fugit Credits, Save/Load, and Yes/No Modules
THAT DAMN DOG! Credits Module
The Adventures of Princess Marian
The Adventures of Princess Marian II: Mother's Day
The Cat Lady SmoothScrollInv module
The Dark Cave: Adventure of Princess Marian IV everything
The Energizer Walkcycle generator
The Seven Doors Save Game and Yes/No Modules

monkey0506 Countdown module
! Scripting Advice
Background Blitz Collection Screensaver Randomizer help
CGA games screensaver Playlist v1.1 module
Dakota Flashlight Module
Diamonds in the Rough Additional scripting
Featherweight Scripting help
Heed Testing
Heroine's Quest: The Herald of Ragnarok Additional coding
Hitchhiker's Guide To The Galaxy Remake Character Control Module (also strazer)
IWWHIIWWHITOMIROTPG: The Game! Programming, design, dialogues
Living Nightmare: Freedom Flashlight
Mysteries of Peak Valley: Case 2 The White Lady Flashlight module
Oceanspirit Dennis: The Full Name Of This Game Won't Fit In The Subject Line!!1 Creation, Compilation, Voice (Santa)
Palette Quest Everything
Palette Quest 2.0 Everything
Pub master quest Legends v3.0 DLC feature scripting
THAT DAMN DOG! Playlist Module
The Samaritan Paradox Steam intergration
The Secret Plan 1- Running to stand still Character Control Module.
Trance-Pacific Beta-testing

Awards & Reviews

AGS Panel Rating

The germ of a interesting idea is here, but little else.

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Comments

Showing 1 of 1 comments


By Andy on 6 February 2013

Developed in 7 days, this game is about as exciting as watching goldfish (which for some people could be kinda fun)

The idea is good, and just as you are starting to get into the game, then *poof* it is finished.

I would be happy to see an Episode 1


Downloads

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