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Ratings | |
Release Date | 12 December 2012 |
Release Type | Freeware |
Content Advisory | None | None | Occasional, mild |
Operating System | Windows |
Setting | Sci-Fi |
Genre | Comedy |
Story | Original |
Play Length | Short Game (can be completed within 30 minutes) |
Language | English |
Graphics | 640x480, 32-Bit Colour |
Downloaded | 1,352 All Time |
Post-apocalyptic future. Humanity became extinct. The Earth is now populated by robots.
Like humans before them, they live, produce more of their own kind, and expire. Only one thing separates them from humans: robots don't have a soul, and thus all of them end up in hell.
In Mechanismo, you play as a robot on a quest to escape robot hell.
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Space Quest Incinerations | Beta-Tester |
Space Quest XII (demo) | Programmer |
Space Quest: Vohaul Strikes Back | Beta testing |
Gexo Galls | Programming, story, animations |
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Ancient Aliens - The Roots of Sound | Additional Game Design and Testing |
Ancient Aliens - The Roots of Sound | English Grammar and proof reading |
Cold Meat | proof reading |
Shai-la of the Sith | help with translation |
The Perfidious Petrol Station | Testing |
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Comments
Showing 4 of 4 comments
English ver: http://www.mediafire.com/file/m24sno3i6ll8c2o/meHanismo+v1.1.rar
I had quite fun with this game. Very nice concept, some fun puzzles and I actually didn't mind the lack of hand holding. Most of the animations was really nice, but overall graphics was uneven. Sometimes quite cool, other times... not so cool. The game would have gained from better story, and being longer actually. I felt like more could have been squeezed out from the "elements"- idea. The arcade sequence, and especially the end game, was pretty irretating. But overall a nice experience and a good game. Well done!
Really enjoyed that, nice work. I thought the art was pretty nice and liked the logic behind using the different elements to complete each puzzle. The use of Motörhead was very fitting lol.
The game could have been a bit longer though, I agree. Looking forward to the sequal where hopefully the story will be explored more?
The idea of unlockable abilities is a good one. I wish the game had been longer.