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Ratings | |
Release Date | 20 February 2013 |
Release Type | Freeware |
Content Advisory | Occasional, mild | None | Mild |
Operating System | Windows |
Setting | Fantasy |
Genre | Comedy |
Story | Original |
Play Length | Medium Length Game |
Language | English |
Graphics | 320x200, 8-Bit (256 Colour) |
Downloaded | 778 All Time |
A thrilling pseudo-noir romp through a world lacking somewhat in style and originality. Help the protagonist Chalkman in his quest to navigate the illogical plotline teeming with semi-sophisticated puzzles and a cast of highly annoying characters.
Part satire, part tragedy, and part possible copyright infringement of several of the old-school classics such as Monkey Island, Sam and Max, Return to Zork, and even Sonic the Hedgehog, this game's got it all, including a blue cup.
Disclaimer: game does not come with blue cup.
monkey424 | Game art, story, scripting.. the full monty |
Blue Lobe Inc. | voice acting |
JACK | Voice acting |
SLEUTH | Art, script, programming and reluctant voice acting |
The Block | Everything including the kitchen sink |
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Comments
Showing 3 of 3 comments
This game is absolutely challenging and has been a joy to play.
It is quite easy to be dissuaded by the savage chalky stick-man graphics and lack of colour and seeming lack of a plot.
But I do highly recommend giving this game a go. It is down as a medium length game, but could almost be considered a full length game. There is so much to see and witness with Dinosaurs and Daleks, and Indiana Jones style scenarios, many ways to die, and a hellacious shopping mall. I'd be tempted to give this a five cup rating.
This is an interesting game and even though I never could get finished with the game I enjoyed playing it.
A note from the author:
This game is best played in full screen. For Windows XP users, the executable Chalkman.exe should run okay for full screen. For Windows 7 users, try the batch file FullScreen(Win7).bat to start the game to ensure colours are not messed up when playing the game in full screen.
If you get stuck (literally) then it might be a bug. Read all about it here:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=48258.msg636454951#new
For hints and tips, check out:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=47736.0