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Ratings | |
Release Date | 19 April 2014 |
Release Type | Commercial |
Content Advisory | Occasional, mild | None | Occasional, mild |
Operating System | Windows |
Setting | Contemporary |
Genre | Investigative |
Story | Original |
Play Length | Full Length Game |
Language | English |
Graphics | 320x200, 16-Bit Colour |
Downloaded | 1,675 All Time |
A writer has died. His daughter seeks the help of you, Ord Salomon, to find his secret last novel. During the search, questions will emerge. Did her father really kill himself? What is the secret novel all about? What is going on at the island of Fardo? Crack codes, decipher secrets & find a lost fortune in this exciting adventure for Windows PC.
Andail | Author |
AGS Awards Ceremony 2016 | Background graphics |
AGS Awards Ceremony 2017 | Background graphics |
AGS Awards Ceremony 2020 | Background Graphics |
The Glorious Realm of Thendor | |
Tropic of Capricorn | Everything |
Tulle's World I, Roving in Candale | |
Whispers of a Machine | Art, Writing, Design |
Mods | Exec producer |
Stupot | Testing |
Cross Stitch Casper | testing |
DarkForce: Peace among nations... | Grammar and spell checking. |
Dreams in the Witch House | testing |
Feng Shui And The Art Of TV Reception | Testing and feedback |
GIGANT | Play Testing |
Hen Man: Origins | Game design and art |
Kanji Gakusei | Testing |
Minifeg: The search | Beta testing |
MONSTER WANTS IN | Tester |
Noughts & Crosses | Everything |
Power Nap | Game design, art and story |
The Art of Dying | Betatester |
Tile Puzzle | Everything |
Snarky | Testing |
AGS Awards Ceremony 2016 | Coding, 2016 version |
AGS Awards Ceremony 2017 | Coding, 2017 version |
AGS Awards Ceremony 2018 | Coding, Production |
AGS Awards Ceremony 2020 | Coding, Production |
Draculator II: Byte of the Draculator | animation, writing |
Frantic Franko: Bergzwerg Gone Berzerk | proof-reading, play-testing, beta-testing |
GIGANT | English Proofreading |
The Hobbit: Rise of the Dragon King | Gameboard Movement help. |
brush | Testing |
A Sloth for Both Seasons | Background graphics, animation, SFX, German translation |
AGS Awards Ceremony 2017 | Presentation animations |
AGS Awards Ceremony 2018 | Presentation Animations |
AGS Awards Ceremony 2020 | Presentation Animations |
AGS Mastermind | Graphics |
Big Blue World Domination [MAGS] | Testing |
Black Morph | Graphics and game design |
Blue Lobe Inc. | beta testing |
Bury Me in the Sand | Animation, and testing |
Dakota | Testing |
Danger Mouse Demo | Testing. |
Don't Push The Button | Didn't push a button |
Draculator II: Byte of the Draculator | background art |
Echo in the Clouds (Demo) | Environment animation, sound effects, additional writing |
Ego in Planet of the Apes | Space background |
Eternal Chrysalis | Programming, Graphics & Animation, SFX, Story, additional Puzzles, blingbling & blinkenlights |
Feria d'Arles | Testing |
Hjarta | Testing |
If On A Winter's Night, Four Travelers | testing |
In Bloom | Beta testing |
Indiana Jones and the relic of the Viking | Backgrounds, sprites |
Indiana Jones and the Seven Cities of Gold Demo | |
Kanji Gakusei | Testing |
Kathy Rain | Testing |
Maelstrom Obscura: Case 1 | Cases Desktop Image, Newspapers, Loch particles |
Rat Channel | Tester |
Red Hot Overdrive | Testing and Green German Car sprtes |
Robo Quest v1.21 | German Translation |
Sabotage on Noegato-Bas | Coding / Menus / Stillscreens |
SPHONX | Story, testing |
Sphonx Tech Demo | Story |
Sumatra: Fate of Yandi | Testing and QA |
Tales | help on early version of the game |
Tales - Tech Demo | German Localization |
The Art of Dying | Betatester |
The Bum | German proofreading |
The Journey of Iesir Demo | Testing |
The Mind [MAGS March 2020] | Music |
The Perfidious Petrol Station | German Translation |
The Shaft | Playtesting |
Troll Song - Verse One - DEMO | Testing |
Troll Song Verse One - Completely Stoned | Testing |
Wages of Darkness | beta testing |
Eric | Testing |
Grundislav | Voice acting |
SpacePirateCaine | Voice acting |
Blue Lobe Inc. | voice acting |
Draculator II: Byte of the Draculator | voice acting |
Kinky Island DEMO | Saved Kinky Island |
Kuma Story | Art, Story, Scripting, Music, Concept |
Kuma Story DEMO | Art, Scripting, Story, Concept |
Red Flagg - Don't Call me Blue REDUX | Art, Programming, Additional Writing |
monkey0506 | Steam intergration |
! | Scripting Advice |
Agent Trinity - Episode 0 - The Ultimatum | Countdown module |
Background Blitz Collection Screensaver | Randomizer help |
CGA games screensaver | Playlist v1.1 module |
Dakota | Flashlight Module |
Diamonds in the Rough | Additional scripting |
Featherweight | Scripting help |
Heed | Testing |
Heroine's Quest: The Herald of Ragnarok | Additional coding |
Hitchhiker's Guide To The Galaxy Remake | Character Control Module (also strazer) |
IWWHIIWWHITOMIROTPG: The Game! | Programming, design, dialogues |
Living Nightmare: Freedom | Flashlight |
Mysteries of Peak Valley: Case 2 The White Lady | Flashlight module |
Oceanspirit Dennis: The Full Name Of This Game Won't Fit In The Subject Line!!1 | Creation, Compilation, Voice (Santa) |
Palette Quest | Everything |
Palette Quest 2.0 | Everything |
Pub master quest Legends v3.0 | DLC feature scripting |
THAT DAMN DOG! | Playlist Module |
The Secret Plan 1- Running to stand still | Character Control Module. |
Trance-Pacific | Beta-testing |
McBoy | Testing |
2034: A.C. (After Canada) II [Bake Sale 2] | Music |
Colin Simpson Leaves Employment | Pretty much everything |
Flophouse Hijinks (Deluxe Edition) | Music and Playtesting |
Lost In The Woods | Music -- Lost in the Woods Suite |
Pride & Relatives | Pretty much everything |
Rain & Snow - The Bouncer | |
The Penthouse | Pretty much everything |
The Samaritan Paradox is a game with a story cleverly split into a real-world, Gothemburg-based thriller and a medieval fairy tale. The graphics are nice low-res backgrounds with good animations and together with great music provide a dense atmosphere. The story is interesting and the characters have all their own agendas with a dynamic dialog system that allows diving deeper into the various personalities. The most noteable aspect of the game are the puzzles which appear in a wide range of types and are challanging, yet fair and rewarding.
However, the general lack of responses to actions as well as several technical glitches make this game a bit rough around the edges for a commercial release.
We'd love to hear what you think about the game!
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Comments
Showing 4 of 4 comments
I'd been looking forward to TSP for a long time and it didn't disappoint. It's a very smart adventure with mature themes but still very fun to play. The characters are believable, the writing is strong and the puzzles are pitch-perfect. The decision to use two totally differing art styles for the two different settings was a nice touch and you can tell a lot of love and effort went into those backgrounds.
A very strong game and one you really should play if you have the chance.
A solid adventure game, some good puzzles. I enjoyed the book sections much more than the real-life sections, which sometimes felt a bit forced to me. There were quite a lot of missing interactions but I think these have probably been fixed (I had an early review copy). The plot was interesting but I wasn't convinced by the plot twist at the end.
Really great game. Interesting plot with twists and turns, nice atmospheric surroundings and graphics. Original puzzles. I'd recommend this
I am enthusiastic. very nice plot, the subject treated well in various aspects, thanks to the subtitles I could appreciate every dialogue, (let me emphasize that I lose a lot of videogames '' only'' because they are not translated , in italian)
I believe it has a good gameplay does not get bored and has a good pace.
be recommended.