A Landlord's Dream |
Brainstorming Help, SFX, Proofreading |
A Sloth for Both Seasons |
Story, game design, voice acting, SFX, worst singing in history |
AGS Cycles |
Everything |
All Pigs Deserve to Burn in Hell |
Play Testing |
Baldy's Adventure |
Play testing |
Beyond Dream and Time |
Proofreading, Betatest |
BlindSweeper |
Everything |
Blue Lobe Inc. |
voice acting |
Captain Disaster and The Two Worlds of Riskara DEMO |
Story, coding, SFX |
Captain Disaster in Death Has A Million Stomping Boots (Demo) |
Game Concept and Design, some graphics, testing, voice acting. |
Captain Disaster in The Dark Side of the Moon |
Story, game design, graphics, animation, sound effects. voice acting |
Captain Disaster in: Death Has A Million Stomping Boots |
Lead Designer, VA, SFX |
Cave of Avarice |
Writing and additional testing |
Clotilde Soffritti in: Never Buy a Used Spaceship |
Testing, proofreading |
Clotilde Soffritti in: Never Double Park your Spaceship |
Testing |
Colour Clash |
Everything |
Columbus Lander |
Voice Acting and Testing |
Conspiracy: Below-Zero |
Voice of Agent Malden |
Daleks |
Coding, graphics, partly responsible for birth of 6 year-old daughter who provided the sound effects. |
Draculator II: Byte of the Draculator |
writing |
DSM: Are we alone? |
Ideas collaborator and Beta testing. |
ELF: And soon the darkness... |
Beta testing. |
Eternal Chrysalis |
Story, Puzzles, additional Graphics, Pink Socks |
Fanbots |
Sound, Design, Voice Acting |
Feria d'Arles |
Testing |
Finger of suspicion |
Voices of Lord Fairfax and the Butler |
Flow Problem |
Everything |
Football Game |
Testing |
Indy Bones: The Book Of The Gods |
Additional ideas and Beta test. |
JACK |
Voice of Charles Davonport |
Let's Cook: with Koala |
Tester |
Lunar Lander |
Everything apart from music (freesfx.co.uk) and explosion sound effect (my young daughter) |
M*A*S*H: Point n' Click adventure game |
Testing |
Maelstrom Obscura: Case 1 |
Twins voices |
Mr Bear Teaches English |
Voice acting |
Neofeud |
Voice Acting |
Number Rescue |
Design, scripting, graphics, sound, voice acting |
Play It Again: An Improv Point & Click Adventure |
Voice-Acting & Dialogue |
Red Hot Overdrive |
Sound FX editing and brave testing |
Sharky's 3: The Heist |
Testing |
Shoaly You Can't Be Serious! (Deluxe version) |
Everything |
Shoaly You Can't Be Serious! (MAGS version) |
Everything |
SLEUTH |
Voice acting |
Snow Problem |
Concept, coding, SFX |
Sonic and friends in: Club House |
Additional ideas and Cartoon character will-writing service |
Space Tunneler |
Coding, SFX, Graphics |
Space Tunneler Deluxe |
design, coding, SFX, most graphics |
SPHONX |
Story, Voice of Professor Nowicz, testing |
Sphonx Tech Demo |
Story, Professor Nowicz\' Voice |
Splinter |
Voices of the Tarks |
Spot The Difference |
Design, Scripting, Graphics |
The Hamresanden Chronicles II: The Black Prism |
Testing |
The Ancient Art of Staying Alive |
Everything |
The Cabin |
Testing |
The Cat Lady |
Voice acting |
The Cat Lady DEMO |
Voice actor |
The Journey of Iesir Demo |
Writing and design |
The Old Man and the Sea |
play testing |
The Potion Master (MAGS version) |
Story / puzzles / sound design |
The Rat Pack (Full version) |
Design, coding, voicing |
The Rat Pack (MAGS version) |
Design, coding, SFX, testing |
Thrymly disguised |
voice acting |
Trails and Traces: The Tomb of Thomas Tew |
Voice Acting |
Troll Song - Verse One - DEMO |
Story, Game Design, Voice Acting |
Troll Song Verse One - Completely Stoned |
Story, Game Design, SFX, Voice Acting |
Unexpected at the Rising Star |
SFX, Voice Starbuck + Deimos + Easter Egg |
UNGA needs MUMBA |
dialogue editing, additional puzzle ideas, voice acting |
Zid Journey (demo) |
Proofreading (English) |
Comments
Showing 2 of 2 comments
Tedium ad nauseum. The puzzles were not hard, but extensivr to the point of ennui. The game is (IMHO) unplayable without a hint/walkthrough, and I think the designer needs to remember that we play these games for pleasure. This is the only AGS game that I wanted to quit, I hope there is no sequel!
This game for me is sort of an unpolished masterpiece! It has been a long while since I have played a game quite so challenging, where even when I turn the game off and go out for the day, I will be sitting at lunch thinking ideas of how to progress further (when I should be socialising hehe). The game is also pretty non-linear, so if you get stuck with one thing, you can go off somewhere else, and find clues/ideas for other puzzles.
As I say it is a little unpolished, keep an eye on any light bulbs and test tubes you might have. I think maybe as you can hold more than one at a time, something happens where they can disappear.
But by all means, do not let this hold you back from playing this game, I thoroughly enjoyed it.