Favourite | |
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Ratings | |
Release Date | 30 July 2016 |
Release Type | Freeware |
Content Advisory | Occasional, mild | None | Mild |
Operating System | Windows |
Setting | Sci-Fi |
Story | Original |
MAGS | |
Language | English |
Graphics | 320x200, 32-Bit Colour |
Downloaded | 1,632 All Time |
Strapped to a medical tank in a seemingly abandoned facility with no recollection of what had happened, Subject #16 must find his way to escape this dreadful place and locate his Masters in order to survive.
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Lovely stuff. Despite a few hotspot issues, this well-paced atmospheric sci-fi short leaves you wanting more.
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Comments
Showing 5 of 5 comments
With more polish this could be exceptional. Cracking atmosphere.
The story and atmosphere of this game is really quite unnerving and creepy. Some of the gameplay is hindered by small hotspots, and there is a general feeling that the game could have been more polished, but overall this is very decent game.
Apart from some hotspot and exit indicators missing or being slightly unclear, this game was quite impressive! It could do with a bit more polish, but that can be said for pretty much all MAGS games, so I can't hold that against it.
The feeling of wandering about the ruins of a dead civilization is one of my favourite sci-fi tropes and Awakening does a damn fine job of capturing that sense of dread, the unknowable threat and the curiosity that drives one on to discover more.
Very well done, and my favourite game of this month's entrants.
I really enjoyed this game and I would love to see more from this game creator in the future.
Hauntingly beautiful and very cinematic. I liked the unusual interface that combined inventory items on dialog choices. That was very cool. I had problems sometimes with other interfaces however and they need some polish to kill all the glitches. The story was quite good, although also something that has been done many times before. This is not always a bad thing I feel though as long as something new is brought to the table. I'm not 100% sure if it was in this case, but the cool touches like a main character sprite that changes appearance and even walkcycle to project his current situation and mood are impressive. The effect I loved the most however was the tracks appearing in the snow in the last cutscene. The visuals were amazing in all cases. The music was incredible (created by the author I believe). Overall: An amazing visual, audial, and cinematographical experience, but lacking just a tad in gameplay and user-friendly interface.