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Ratings | x1
Release Date 23 January 2018
Release Type Freeware
Content Advisory Mild | Suggestive dialog | Mild
Operating System Windows
Setting Sci-Fi
Genre Comedy
Story Original
Play Length Full Length Game
Language English
Graphics 640x480, 32-Bit Colour
Downloaded 1,474 All Time

About

When another threat to the Adventure section of the Gameworld starts looming, Thalia James is once again in pursuit of it. Discovery, puzzles and strangeness abound in this sequel to Adventure: The Inside Job and Adventure: All in the Game.

Akril15 Story, dialog, original art/animation, scripting
Adventure: All in the Game Pretty much everything
Adventure: The Inside Job Just about everything
Late Last Nite Programming
Pledge Quest I: The SpaceVenture Adventure Programming, art, sound effects, additional writing and editing
Pledge Quest II: Noodle Shop of Horrors Programming, writing, art, sound effects
Space Quest Incinerations Concept Art

MusicallyInspired Death theme

Datadog 3D model rigging
Late Last Nite Graphics
Space Quest Incinerations Writer, Director, Animator
Space Quest: Vohaul Strikes Back Animator, programmer, writer
Stair Quest Graphics
Stair Quest Winter 2023 Graphics

Arj0n Beta testing
! Testing
~airwave~ - I Fought the Law, and the Law One Testing
A Night To Remember Play testing
A Place in the Sun Testing
A Punk with Wheels Testing and English correction
Adventure: All in the Game Beta-testing
All Pigs Deserve to Burn in Hell Play Testing
AMTAG: Another Medieval Themed Adventure Game Testing & Advising
Ancient Aliens - The Roots of Sound Additional Game Design and Testing
Arden's Vale Beta testing
Astron everything
Background Blitz Collection Screensaver All
Banana Racer Author
Barahir's Adventure: Askar's Castle Everything
Black Sect 2: The Cursed Crypt (PnC Remake) Everything
Black Sect Remake testing and additional graphics
Blockz [Demo] - A Slider Puzzle Game All
Captain Disaster in The Dark Side of the Moon Beta Testing
Captain Disaster in: Death Has A Million Stomping Boots Testing
Cedric Shooter (Win/Linux) everything
CGA games screensaver All
Chaluul's Curse (Remake) coding, gui and puzzle redesign, additional text
Chasing Hoagie (Maniac Mansion Mania Episode 83) Betatester
City of Thieves: Rescue Sandy Betatesting
Colin Simpson Leaves Employment Beta Testing
Danny Dread is On Call Testing
Decisions of the Elders - A Space Quest Prequel - Complete Full Length Retro Game beta-testing
Deep Hope Beta-testing
Desolate Everything
Doc Apocalypse Beta Test & Help
Downfall (2016) Testing
DuzzQuest2 QA Testing
Featherweight Testing
Futurama: Who Said That!?! Coding
Grandad and The Quest for The Holey Vest coding, additional graphics & animations, redesign
Gray beta testing
Heed Testing
I Want Out! beta test, proof-reading
IWWHIIWWHITOMIROTPG: The Game! BETA tester
J.J.Gun and Sepheret island English translation & Beta testing
Next to Evil Beta Testing
Not Fine Testing
Oceanspirit Dennis Gets Textual Testing
Odissea - An Almost True Story Testing & Help
Oz Orwell and the Crawling Chaos Beta Test & Help
Oz Orwell and the Exorcist Help & Beta Test
QN2 [Demo] Beta Test & Help
Quantumnauts Beta Tester
Quantumnauts [Demo] Demo translation, beta testing & Help
SAW Deluxe (Remake) English translation
Sawn 1: Pain is just the start! Part Testing
Shadow Wars [DEMO] Help & English Translation
Sheep Quest Testing
SRAM 2 - Cinomeh's Revenge (demo) everything
THAT DAMN DOG! Testing
The Apotheosis Project Help & Beta Test
The Art of Dying Betatester
The Cat Lady Beta testing
The Far Corners of the World: Chapter 1 - The Book, the Box and the Key testing
The Journey Down: Over the Edge Testing
The Journey of Iesir Demo Testing
The Lurking Horror [MAGS] Beta Testing
The McCarthy Chronicles: Episode 1 Testing
The Secrets of Jesus Beta Testing
The Shadow Avenger: It's personal! Testing
The Visitor Testing
This City at Night Beta-testing
UNGA needs MUMBA testing
Waffle Quest I Testing and Dutch translation
Wages of Darkness beta testing
Warning: Fragile! - Chapter I: Operation Blindhawk Lead Tester
Witchy Woo Beta Tester

cogliostro Beta testing, character cameo, questions
9 Hours to Dawn story, graphics, scripting
A Woman for All Seasons Voice Acting
Bigfoot My son and I did it all. Downloaded the music from Incomptech
House of de Sade Voice of Male Ghosts.
Lilly the Wizard scripting & testing
Mysteries of Peak Valley: Case 2 The White Lady Voice acting, character co-writing, testing
The Visitor Testing

mmenees Beta testing

agentbauer Beta testing, questions

Cassiebsg Character cameo
A Date in the Park Portuguese translation
Bake Off Italy - The Graphic Adventure Portuguese translation
Birdy Birdy Programming, story, aditional graphics & SFX
Columbus Lander Testing
Danger Mouse Demo Testing.
Doors Testing
Fallen Hero Backgrounds, Animations and testing
Feng Shui And The Art Of TV Reception Testing and feedback
Feria d'Arles Testing
Gem Collector Testing & much more
GNRBLEX (MAGS version) QA
HYDRATE Head of Quality Control
Ice in the Air Story, Art & Scripting
If On A Winter's Night, Four Travelers testing
Indiana Jones and the relic of the Viking Beta testing, AGS engine expertise
Kanji Gakusei Testing
Kathy Rain Testing
Lab Rat Maze! Story, Scripting, Graphics & SFX
Minifeg: The search Story & Graphics
MONSTER WANTS IN Tester
Nobody Cares Testing
Number Rescue Testing
Out of Gas Story, Script, Graphics
Over Roger (MAGS April 2020 version) Story, coding and art
Quest for Ekoban Tester
Sabotage on Noegato-Bas Character Design / Character Animation / Testing
Smooth Hide Story & Code & Art
Space Cross: The BSG-Team Game idea & Graphics
SPHONX testing
Spoons III beta testing
Spot The Difference Level design and graphics
Stable Pete and the Joust (DEMO) Story, code, art
Sumatra: Fate of Yandi Testing and QA
That Day (Demo) Story & Art
The Campaign Of Daphne White Background contributions.
The Clockwork Labyrinth testing, post production
The Garden of Hades post production & testing
The long August longing Scripting, aditional graphics, sound editing...
The Man From Fugue State BETA testing
The Sleeping Castle advice, testing
Thrymly disguised programming, puzzles
Trade it forward Story & Idea, Graphics and Scripting
Unexpected at the Rising Star Writing, Coding, Art & 3D

vertigoaddict Character cameo
A Simple Fix Everything
All Gone Soon Everything
All Gone Soon 2 Scripting, story, voice acting, art and some music.
Beyond Eternity episode 1 Voice acting, testing
Jacob Beta Testing
Jacob: VA's Cut Everything
Sonic and friends in: Club House Tester

elentgirl Character cameo
Adventure Island game development, graphics and program
Gem Collector Design, artwork, program
Haunted Castle design, graphics and program
Speed Buggy: Manifold Destiny Playtesting
The Clockwork Labyrinth story, graphics, program
The Garden of Hades design, artwork & program
The Sleeping Castle design, artwork, program

Grok Character cameo

Creamy Character cameo
A Night in Berry - long version Everything but music
A Place in the Sun Testing
A Sloth for Both Seasons Story, game design, coding, character graphics and animation, French translation
Black Morph Code and game design
Bob Escapes Everything
Brothers & Wreckers (demo) Story, code & characters
Bustin' the Bastille Story & Code
Dislocation Graphics and animation
Finger of suspicion Voice of Pierre Ferere
Foggy dawn Everything
Freak Chic animation
Hjarta Testing
If On A Winter's Night, Four Travelers testing
Kathy Rain Testing
Lost & Found Everything
Nelly Cootalot: Spoonbeaks Ahoy! French Translation
Oh du lieber Augustin Gamedesign, art and animation, French translation
Paper Planes Everything else
Suspicious mind Story and code
The Aspirox case (L'Affaire Aspirox) English translation
The Cradle Scripting, idea, puzzles
Unexpected at the Rising Star Portrait Enhancements
You rock, Topus! Characters and scenario

B.B.Wolf Questions

ClickClickClick Questions
I Want Out! beta test, proof-reading
Kanji Gakusei Testing
Kathy Rain Testing, German proofreading.
Splinter Game Testing

Tier Ruins background
All The Way Down Character Sprites
Among Thorns Art and programming.
D-List Diva Character art and animation
Feria d'Arles Pixel art and animation
Foundations Art and programming.
Living Nightmare Deluxe Testing
MINDBOGGLER a sparkly animation
Narcoleptic Weight Loss Expert Background and animations
Star Trek Newton: Part One - Anomaly Story, Scripting, Animations, GUI
The Day That Nothing Happened Testing
The Shortest Journey Art and Programming
The Surprisingly Short Adventure of Leopold Kettle Art and programming
Theropods Pixel Art, Additional Animation
Tomes: Layne's Discovery Walking Animations

Eric Matyas Several music tracks

Trapezoid One music track

Awards & Reviews

Image by 4KbShort

AGS Awards 2018 Nominee

AGS Awards 2018 Nominee

Best Freeware Game Created with AGS

Other Players Rated


8 votes

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Comments

Showing 5 of 9 comments


By CaptainD on 14 April 2020

A fine game, a nice game in its own right but the nostalgia is so strong! :-)


By Andy on 24 May 2018

What an absolute absorbing game for the ages. This could very well be the game of the decade! I know there is some competition out there, but the pure animation, thoughtfulness in design, graphics, and one of the most exciting games in AGS history should truly bear fruit! (which that delightful creature may enjoy).

For the creator, this taxed all of my brain, but without hints, I slowly meandered through to it's conclusion. Absolute thanks for the entertainment.


By Kini on 24 February 2018

There's so much about this game that I could praise, from the innovative mix of art and gameplay styles to the great story and puzzle design. But I think the highest compliment I can give it is that it managed to create a true world that I will miss being in and look forward to returning to one day - something I feel about all the greats of this genre.

On paper, the whole idea for this game is (forgive me) one that I should hate - a meta-y, fan-remake-type mess. But somehow it works so well. (When I first saw the screenshots, I thought it looked amateurish, because I was thrown by the mishmash of resolutions, etc. If that's what anyone else is thinking, don't. It is anything but.)

Get this game now.


By tinkerer on 17 February 2018

I was like "oh wow" when i saw the latest installment. I LOVE this series. And the latest installment is just even way better than the previous ones. A true work of love and art. All hail adventure games!!
First off, there is an awesome lot of detail and really gorgeous scenes in the game. Interesting and original puzzles (I loved the mindswap puzzles and the Momo puzzle). The cut-scenes were really drop-dead gorgeous. Must have been a great lot of work, but oh, how beautiful. There were some good unexpected twists (2D / 3D)
Also, everything blended into a really awesome, immersive game. No loose ends, no jarring incongruities.
(there was only one thing i wondered at: Dylan has the same stripes as the critters! connection? Something for the next game?)
All in all, thank you for delivering - again - an awesome piece of work!


By Datadog on 11 February 2018

Akril's "Adventure" series is a fantastic love letter to the genre, and the third installment is no exception. While it's recommended you play the first two games to familiarize yourself with the characters (and avoid spoilers), this third game shines because of all the original content and innovation that Akril brings to the table.

Most of the game is set in the "Mega-Game", an open-world filled with different art styles, where you'll wander from a 16-color desert at night into a lovingly painted daylight forest. Further into the game, you'll explore an area that I didn't even believe was possible in an AGS game, but blew my mind when I first saw it. The wildlife in particular was a major highlight for me, as a lot of animation and attention to detail went into bringing forest animals, sea life, and many other creatures to life.

The game's puzzles are challenging, but fair. I got frustrated on a couple, but when I eventually figured out the solutions, they seemed obvious in retrospect. Even the game's moon logic somehow fits within the game's internal logic, making for a few very memorable puzzle moments.

Cinematically, the game's cutscenes look wonderful. Akril puts a lot of work into her animation and can compose an exciting story sequence. During the game's dramatic finale, I had flashbacks of "Broken Sword" and "Curse of Monkey Island" as all the quick closeups and camera angles washed over me. It was a very exciting moment to see unfold, and a great payoff for a great game.

So I highly recommend this title! Check out the other two first, then jump in and enjoy the charm, innovation and wit of "Adventure: Welcome to the Genre"!


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