Favourite | |
---|---|
Release Date | 5 December 2020 |
Release Type | Freeware |
Content Advisory | None | None | Occasional, mild |
Operating System | Windows |
Setting | Fantasy |
Genre | Other |
Story | Original |
Play Length | Short Game (can be completed within 30 minutes) |
MAGS | |
Language | English |
Graphics | Other, 32-Bit Colour |
Downloaded | 322 All Time |
You are nobody.
It has given you a task.
The task is your purpose of existence.
Fulfill the task, or die miserably.
A prototype of a survival-alchemy mix, made for MAGS November competition "Rain and Snow".
Creamy | Scripting, idea, puzzles |
A Night in Berry - long version | Everything but music |
A Place in the Sun | Testing |
A Sloth for Both Seasons | Story, game design, coding, character graphics and animation, French translation |
Adventure: Welcome to the Genre | Character cameo |
Black Morph | Code and game design |
Bob Escapes | Everything |
Brothers & Wreckers (demo) | Story, code & characters |
Bustin' the Bastille | Story & Code |
Dislocation | Graphics and animation |
Finger of suspicion | Voice of Pierre Ferere |
Foggy dawn | Everything |
Freak Chic | animation |
Hjarta | Testing |
If On A Winter's Night, Four Travelers | testing |
Kathy Rain | Testing |
Lost & Found | Everything |
Nelly Cootalot: Spoonbeaks Ahoy! | French Translation |
Oh du lieber Augustin | Gamedesign, art and animation, French translation |
Paper Planes | Everything else |
Suspicious mind | Story and code |
The Aspirox case (L'Affaire Aspirox) | English translation |
Unexpected at the Rising Star | Portrait Enhancements |
You rock, Topus! | Characters and scenario |
Kastchey | Character art, animations, additional scripting |
Julia | Background art, puzzles |
DOWNLOAD
|
Report as Broken |
Comments
Showing 4 of 4 comments
Visually stunning and shows a lot of potential, this could really be something special if worked into a bigger game rather than made under the constraints of MAGS.
I found it slightly tricky to get into at first, but it was intriguing enough to keep me trying.
I look forward to the full game. If you want to keep the timer, can you make it slower please?
This game idea truly has potential. I was instantly humbled by the opening sequence. "I feel like I should... obey..." Lol. Well done! I'm looking forward to the rest.
Visually stunning MAGS entry. Background, weather effects, character animations were gorgeous.
Show SpoilerI'll admit I got lost on the puzzles and had to ask for hints - I guessed what I was supposed to do, fire, shelter, etc., but couldn't find the right combos of objects in the combination areas by random experimenting. If the creative team had more time to enter guidance for the player, this game would be perfect.