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Ratings | |
Release Date | 18 December 2020 |
Release Type | Freeware |
Content Advisory | None | None | None |
Operating System | Windows |
Setting | Historical |
Genre | Investigative |
Story | Original |
Play Length | Medium Length Game |
Language | English |
Graphics | 320x200, 32-Bit Colour |
Downloaded | 1,493 All Time |
In this medium-length game inspired by Indiana Jones and the fate of Atlantis, Indy makes a surprising discovery while searching the Paris catacombs, that will put him on the trail of a Viking with a sense of humour. This is a fun game to lift you up during the winter holidays.
monsieur_ouxx | Story, Scripting, Backgrounds, Sprites |
Maniac Mansion Mania Episode 40 - Trapped in the cellar v.3.1 | French Translation |
Nelly Cootalot: Spoonbeaks Ahoy! | French Translation |
Operation: FORKLIFT | Playtesting |
Ponderabilia | Walkthrough |
Pub master quest Legends v3.0 | proofreading |
Technobabylon - Part 3: In Nuntius Veritas | Art, testing |
brush | Backgrounds, sprites |
A Sloth for Both Seasons | Background graphics, animation, SFX, German translation |
AGS Awards Ceremony 2017 | Presentation animations |
AGS Awards Ceremony 2018 | Presentation Animations |
AGS Awards Ceremony 2020 | Presentation Animations |
AGS Mastermind | Graphics |
Big Blue World Domination [MAGS] | Testing |
Black Morph | Graphics and game design |
Blue Lobe Inc. | beta testing |
Bury Me in the Sand | Animation, and testing |
Dakota | Testing |
Danger Mouse Demo | Testing. |
Don't Push The Button | Didn't push a button |
Draculator II: Byte of the Draculator | background art |
Echo in the Clouds (Demo) | Environment animation, sound effects, additional writing |
Ego in Planet of the Apes | Space background |
Eternal Chrysalis | Programming, Graphics & Animation, SFX, Story, additional Puzzles, blingbling & blinkenlights |
Feria d'Arles | Testing |
Hjarta | Testing |
If On A Winter's Night, Four Travelers | testing |
In Bloom | Beta testing |
Indiana Jones and the Seven Cities of Gold Demo | |
Kanji Gakusei | Testing |
Kathy Rain | Testing |
Maelstrom Obscura: Case 1 | Cases Desktop Image, Newspapers, Loch particles |
Rat Channel | Tester |
Red Hot Overdrive | Testing and Green German Car sprtes |
Robo Quest v1.21 | German Translation |
Sabotage on Noegato-Bas | Coding / Menus / Stillscreens |
SPHONX | Story, testing |
Sphonx Tech Demo | Story |
Sumatra: Fate of Yandi | Testing and QA |
Tales | help on early version of the game |
Tales - Tech Demo | German Localization |
The Art of Dying | Betatester |
The Bum | German proofreading |
The Journey of Iesir Demo | Testing |
The Mind [MAGS March 2020] | Music |
The Perfidious Petrol Station | German Translation |
The Samaritan Paradox | Testing |
The Shaft | Playtesting |
Troll Song - Verse One - DEMO | Testing |
Troll Song Verse One - Completely Stoned | Testing |
Wages of Darkness | beta testing |
Charalampos Papadopoulos | Scripting, research |
doctorfargo | Project initiator, ideas |
Dualnames | Music |
Victor Parejo Medina | Music |
Drew CU | Music |
Backgrounds |
ProgZmax | Sprite Concept |
Hard Space: Conquest of the Gayliks! | Delectable Design, sprites, and BGs |
Kuma Story | Script Consulting and Beta Testing |
Kuma Story DEMO | Script Consulting and Beta Testing |
Limey Lizard: Waste Wizard! | Creator and Designer |
Reality-On-The-Norm: The Affair of the Weirdo | beta testing |
Red Flagg - Don't Call me Blue REDUX | Special Consultant |
The Shivah | Character portraits |
Amélie | Sprite |
Trample Pie | Sprite |
CaesarCub | Sprite |
Hans Cronau | Sprite |
abstauber | Extra scripting |
Aeronuts | Graphics, Story, Scripting and SFX |
Alles Euro / Everything Euro | Everything except music |
Brothers & Wreckers (demo) | Last background of episode 12 |
Celtic Chaos - Episode Two : Fishermen’s Fiends | testing |
CGA: Christmas Game Arcade | Everything except music |
Draculator II: Byte of the Draculator | character design |
Featherweight | Testing |
Hitchhiker's Guide To The Galaxy Remake | Custom Dialog GUI Module |
Indiana Jones and the Secret Chamber of Schloss Brunwald | everything except sprites and music |
Living Nightmare: Freedom | Rain Effect |
Patchwork | Custom Dialog GUI module |
Roger's Quest | GUI module |
Rufus story | the 9-verb template |
The Bum | German proofreading |
The Vestibule (demo) | Background Art and Scripting |
TREX and Muscle SAM: A New Kickstart! | CustomDialogGui Module |
Cassiebsg | Beta testing, AGS engine expertise |
A Date in the Park | Portuguese translation |
Adventure: Welcome to the Genre | Character cameo |
Bake Off Italy - The Graphic Adventure | Portuguese translation |
Birdy Birdy | Programming, story, aditional graphics & SFX |
Columbus Lander | Testing |
Danger Mouse Demo | Testing. |
Doors | Testing |
Fallen Hero | Backgrounds, Animations and testing |
Feng Shui And The Art Of TV Reception | Testing and feedback |
Feria d'Arles | Testing |
Gem Collector | Testing & much more |
GNRBLEX (MAGS version) | QA |
HYDRATE | Head of Quality Control |
Ice in the Air | Story, Art & Scripting |
If On A Winter's Night, Four Travelers | testing |
Kanji Gakusei | Testing |
Kathy Rain | Testing |
Lab Rat Maze! | Story, Scripting, Graphics & SFX |
Minifeg: The search | Story & Graphics |
MONSTER WANTS IN | Tester |
Nobody Cares | Testing |
Number Rescue | Testing |
Out of Gas | Story, Script, Graphics |
Over Roger (MAGS April 2020 version) | Story, coding and art |
Quest for Ekoban | Tester |
Sabotage on Noegato-Bas | Character Design / Character Animation / Testing |
Smooth Hide | Story & Code & Art |
Space Cross: The BSG-Team | Game idea & Graphics |
SPHONX | testing |
Spoons III | beta testing |
Spot The Difference | Level design and graphics |
Stable Pete and the Joust (DEMO) | Story, code, art |
Sumatra: Fate of Yandi | Testing and QA |
That Day (Demo) | Story & Art |
The Campaign Of Daphne White | Background contributions. |
The Clockwork Labyrinth | testing, post production |
The Garden of Hades | post production & testing |
The long August longing | Scripting, aditional graphics, sound editing... |
The Man From Fugue State | BETA testing |
The Sleeping Castle | advice, testing |
Thrymly disguised | programming, puzzles |
Trade it forward | Story & Idea, Graphics and Scripting |
Unexpected at the Rising Star | Writing, Coding, Art & 3D |
Translations |
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Comments
Showing 5 of 8 comments
This game looks tremendous. Unfortunately I have some technical issues with it:
- I could only set the language once after first installing - after this changes in the setup menue do not result in anything - even after uninstalling/reinstalling the game.
- The first riddle in the catacombs cannot be solved (I entered correct numbers - to be sure even checked with a play through video that I did everything correct) - the game does not react.
- On one computer I received the message "log file could not be created" when starting the game.
- I tried installation in various folders, starting game and setup with admin rights... nothing worked.
I am sure the game is amazing but maybe someone can tell me how to make it running...? Thanks!
Very fun game. Not too long but captures that retro LucasArts vibe nicely.
Great game! It captures the feel of the original games and provides quite a challenge. The puzzles are original and not on the easy side.
<3
This little game/demo is so well done! If you liked the originals, you have to try it. I enjoyed it as least as much, if not more.