Favourite | |
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Release Date | 31 August 2021 |
Release Type | Freeware |
Content Advisory | None | None | None |
Operating System | Windows |
Setting | Contemporary |
Genre | Comedy |
Story | Original |
Play Length | Short Game (can be completed within 30 minutes) |
MAGS | |
Graphics | Other, 32-Bit Colour |
Downloaded | 299 All Time |
Charly needs to have the new DroneMaster 5000!
Unfortunately, all he owns, is a trouser button.
Help Charly doing some good trades and perhaps cut some corners in his attempt to get ahold of the toy of his dreams!
Based on a true story! (or maybe an urban legend...)
Game resolution: 640x360, 32-bit in colour!
Made for MAGS August 2021 (Theme: By hook or by crook)
Cassiebsg | Story & Idea, Graphics and Scripting |
A Date in the Park | Portuguese translation |
Adventure: Welcome to the Genre | Character cameo |
Bake Off Italy - The Graphic Adventure | Portuguese translation |
Birdy Birdy | Programming, story, aditional graphics & SFX |
Columbus Lander | Testing |
Danger Mouse Demo | Testing. |
Doors | Testing |
Fallen Hero | Backgrounds, Animations and testing |
Feng Shui And The Art Of TV Reception | Testing and feedback |
Feria d'Arles | Testing |
Gem Collector | Testing & much more |
GNRBLEX (MAGS version) | QA |
HYDRATE | Head of Quality Control |
Ice in the Air | Story, Art & Scripting |
If On A Winter's Night, Four Travelers | testing |
Indiana Jones and the relic of the Viking | Beta testing, AGS engine expertise |
Kanji Gakusei | Testing |
Kathy Rain | Testing |
Lab Rat Maze! | Story, Scripting, Graphics & SFX |
Minifeg: The search | Story & Graphics |
MONSTER WANTS IN | Tester |
Nobody Cares | Testing |
Number Rescue | Testing |
Out of Gas | Story, Script, Graphics |
Over Roger (MAGS April 2020 version) | Story, coding and art |
Quest for Ekoban | Tester |
Sabotage on Noegato-Bas | Character Design / Character Animation / Testing |
Smooth Hide | Story & Code & Art |
Space Cross: The BSG-Team | Game idea & Graphics |
SPHONX | testing |
Spoons III | beta testing |
Spot The Difference | Level design and graphics |
Stable Pete and the Joust (DEMO) | Story, code, art |
Sumatra: Fate of Yandi | Testing and QA |
That Day (Demo) | Story & Art |
The Campaign Of Daphne White | Background contributions. |
The Clockwork Labyrinth | testing, post production |
The Garden of Hades | post production & testing |
The long August longing | Scripting, aditional graphics, sound editing... |
The Man From Fugue State | BETA testing |
The Sleeping Castle | advice, testing |
Thrymly disguised | programming, puzzles |
Unexpected at the Rising Star | Writing, Coding, Art & 3D |
heltenjon | Story & Writing, Music selection, Alpha & Beta testing |
Absurdistan | Beta testing |
Absurdistan - Demo | Beta-testing |
Batman: Prep Time | Design, coding, writing. |
BYO-Hero | Awesome TESTER Extraordinaire! |
Challenge of the Tentacle | Testing |
Desolate | Testing |
Don't Give Up the Cat | Testing |
Getting the Picture | Almost everything |
GIGANT | Play Testing |
Halloween with an Unexpected Guest | Everything |
I Rented a Boat | testing |
If On A Winter's Night, Four Travelers | testing |
M*A*S*H: Point n' Click adventure game | Proofreading and testing |
Masquerade at the Con | Design and scripting |
Menial; a Utopian Bagel Simulator (demo) | testing |
Pedro's Adventures in Spanish | Beta tester |
Scales Training Game | Everything |
Space Quest: A Son of Xenon - Full Version (2022) | testing |
The House of Mr Chocolate | beta tester |
Eric Matyas | Music |
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Comments
Showing 2 of 2 comments
Exceptional for a game made in a month. I loved the flow of how it's one accomplishment after the next followed by the next and so on. Puzzles and gameplay are right on, with a good combination of inventory, dialogues, strong-character NPCs, tasks to complete to acquire items to progress. Puzzles were perfect in making me have to think about what to do next without getting frustrated.
Overall a fun experience. It took me about 30 minutes to complete.
This game was submitted for the MAGS August 2021 (Theme: by hook or by crook). It features a surprisingly elaborated puzzle sequence. The graphics are funny, even if clumsy and a bit "stiff", they are part of the charm and fit the atmosphere. There is a few bugs here and there that can make solving it a bit tricky, and a lot of "unimplemented interaction", but there doesn't seem to be any dead-ends and the story works in any case.