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Ratings | |
Release Date | 10 November 2001 |
Release Type | Freeware |
Content Advisory | Strong | None | Strong |
Operating System | Windows |
Setting | Contemporary |
Genre | Investigative |
Story | Original |
Play Length | Full Length Game |
Language | English |
Graphics | 320x200, 16-Bit Colour |
Downloaded | 40,129 All Time |
You play as detective Jake McUrk working for the Police Detective Agency. The citizens got rid of the old corrupt police system and organized the PDA, consisting only of detective investigators. Despite there not being any policemen patrolling the streets anylonger, the crime rate dropped by nearly 50%. However, one morning Jake is put on a case that sounded like just another false alarm. But he is suddenly thrown into a nightmare consisting of brutal murders and danger lurking around every corner and nolonger being sure of who he can trust.
It may just be me, but Pleurghburg hasn't aged particularly well. It's still a decent game, and it's scope remains impressive, but it's looking very tired. If "startup.exe" produces error, run "Pleurgh.exe" instead.
October 2002
Winner of 5 AGS Awards in 2001, including Best Game, Pleurghburg: Dark Ages brings you a new detective game similar to Sierra's Police Quest series. Guide Jake McUrk through one of the longest amateur adventures yet produced.
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Comments
Showing 5 of 43 comments
If game crashes on some occasions, please run winsetup.exe then Advanced and change amount of memory to 20MB, should help
Several times the game crashed. When I type in John Smith in the computer. Also when I tried to phone and hang up (not having a phone number)
This was the message: An exception 0xC0000005 occured in ACWIN.EXE at EIP = 0x0043CBF1; programpointer is +6, ACI version 2.51.440, gtags (14,2)
AGS cannot continue, this exception was fatal. Please note down…. Notify CJ on the tech forum. (global script line 671)
I though was a good game although it did have some repetitive parts. I liked the fact that they had multiple endings.
The panel is right. This game, once groundbreaking, has not aged well. The writing is loose, and occasionally tone-deaf (I seriously suspected one totally innocuous character was going to betray me- nobody would write a character that saccharine without a twist... right? Wrong.) The puzzles are often completely nonsensical, often requiring an amount of backtracking that goes beyond tedious into frustrating.
The game is impressive in its scope, but if it was trimmed of the redundant back-and-forth, it would be a much shorter (but probably better) game.
This is the best dedective game made with AGS. It tells me beautiful graphics and musics isn't necessary if the concept is solid. I was scared at some scenes, i felt like i was playing Silent Hill in those scary scenes :) Very successful game.