Favourite | |
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Ratings | |
Release Date | 2 April 2002 |
Release Type | Freeware |
Content Advisory | Mild | Suggestive dialog | Strong |
Setting | Fantasy |
Genre | Investigative |
Story | Original |
Play Length | Full Length Game |
Graphics | 640x400, 8-Bit (256 Colour) |
Downloaded | 13,730 All Time |
This is the third and final chapter of the Tulle's World-tale. It shows the greatest of Artram's heroic deed, where he has to save the once glorious Thendor from a devastating war, and in the end has to do the ultimate decision, as he finally finds out who Tulle really is.
Andail |
AGS Awards Ceremony 2016 | Background graphics |
AGS Awards Ceremony 2017 | Background graphics |
AGS Awards Ceremony 2020 | Background Graphics |
The Samaritan Paradox | Author |
Tropic of Capricorn | Everything |
Tulle's World I, Roving in Candale | |
Whispers of a Machine | Art, Writing, Design |
Comments
Showing 5 of 5 comments
Nice game
This is the type of game I started with. wish there were more like it. I enjoy these game more than most commercial ones.
Despite the misspelled words and very sloppy interface, this game is still quite good. The plot is well done, and the ending is well worth playing the game through for IMO.
Apart from original graphics and atmosphere, this game has one great aspect that seems to be missed by most of the players: this is the only (so far) AGS game that poses a moral dilemma at the end, giving player the choice to change the fate of the whole land in which the story takes place.
I love this game. The graphics look like a painting, and it fits the atmosphere of the game very well. One of the few 'serious' amateur-adventure games I really like. :) Good work.