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Ratings | | x1
Release Date 4 December 2002
Release Type Freeware
Content Advisory Mild | None | None
Setting Contemporary
Genre Comedy
Story Original
Play Length Medium Length Game
Graphics 640x400, 16-Bit Colour
Downloaded 10,854 All Time

About

The first in the epic three part adventure charting Derek Strange's accidental zapping across the galaxy and subsequent capture by the leader of one of two waring continents.


So far it has recieved a lot of positive comments from the amateur community (aside from the few bugs in the game *cough*)... but please be aware that the background art is a little naff this time around.

Awards & Reviews

Image by 4KbShort

AGS Awards 2002 Nominee

AGS Awards 2002 Nominee

Best Game Created with AGS for 2002

AGS Panel Rating

Other Players Rated


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Comments

Showing 5 of 9 comments


By lissette311 on 6 September 2004

A great beginning to a two-part game. Can't wait for the rest.


By Quinny on 20 March 2004

Good level of humour but I thought this game was too short. Liked the characters. Also has some minor bugs.


By The Weird Sir on 22 December 2003

Despite the awful graphics this game is actually really good! Dark Stalkey manages to compensate for the poor graphics with good puzzles, good music, good dialog, and good story, proving that the graphics aren't what makes a game good.

Unfortunately, despite majority of great puzzles, that last one was quite illogical. I would have liked to say that I made it through this game without a walkthrough, but unfortunately, that last puzzle just didnt make sense. Still, having said that, this game is awesome. Play now.


By stck on 4 June 2003

Puzzles were okay, not intuitive or coherently logical. The dialog was quite bad at times. Graphics are the weakest point of this game. Still, the ending was quite promising and left me waiting for more.


By Segatron314 on 18 April 2003

I will sum up the Graphics in this game with one word....

Misleading

If you can't see past the graphics to actually play the game itself, that is a shame. For the cleverness of the dialogue, and the coherent construction of the puzzles, things that have been a part of adventure games long before graphics, are quite well balanced and nicely executed.

I have only gone through the game once, but as far as I can imagine, I do not believe there is any way to get stuck, and that is always a plus. The characters are hardly one dimensional. Each one seems to have their own motives, ideals, and such, apparent through context clues as opposed to being circled in red with trumpet fanfare.

All in all, very promising. I hope chapter two will be available, not too long from now. I am hooked!


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