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Ratings | |
Release Date | 5 November 2004 |
Release Type | Freeware |
Content Advisory | None | Suggestive dialog | None |
Operating System | Windows |
Setting | Contemporary |
Genre | Investigative |
Story | Original |
Play Length | Full Length Game |
Language | English |
Graphics | 320x200, 8-Bit (256 Colour) |
Downloaded | 29,345 All Time |
Bluff City is a town of unusual people, with unusual abilitles. Tim and Tiffany Walters are fraternal twins, born and raised in Bluff City. After a traumatic childhood (which they don't talk about), they became extremely close and depend on each other for everything. To pay the bills, they have opened a Private Investigator business. Their current case is to locate a mysterious crystal. The price of failure? Only the end of the world. (more details on the game page)
Characters:
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Timothy Walters - Special Power: Levitation
Tim acts like an older brother to his sister Tiffany, despite the fact that he was born …three minutes after her. He is strangely overprotective of her, and is constantly making sure that she's okay. He is very moody, often depressed, and looks at the world through jaded, cynical eyes. His one joy comes from listening to rock music. He is particularly fond of KISS; he has all their CDs and has even met some of the members.
Tiffany Walters - Special Power: Talking to Animals
Tiffany is cheerful, happy-go-lucky and childish. Not only is the glass constantly half full for her, but it's also pink with smiley faces drawn on it. She is obsessed with stuffed animals, of which she has many, and believes that she can always get her way by saying "Please!" often enough. Tiffany is always trying to get her brother Tim to have fun, which usually consists of a game of Candy-Land.
Notes
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This game was originally made for the AGS Team Competition, which ran for six weeks in the summer of 2004. The team consisted of BerserkerTails, Dart, Scotch, Yoke and myself. We managed to make the deadline, but decided that the game was still too empty and full of bugs to justify an official release. Three-and-a-half months later, it's sweet and sparkly and ready for public consumption. Creating this game has been a fantastic experience. We all hope you enjoy it.
DaveGilbert | design/dialog/coding |
YOke | coding/character art/character animation |
BerserkerTails | character/character animation/music |
Dart | Background art/character art |
The Hamlet | Betatesting |
scotch | Background art |
Alien Rape Escape | Ideas, art |
Blackmail in Brooklyn | Backgrounds |
Mind's Eye | Tester |
Secret of Hutton: Special Edition | AGI Plugin |
The Secret of Hutton Church of England Grammar School | AGI Plugin |
November 2004
Originally designed for the 2004 AGS Team Competition, this game was released this month, some 3 months after the originally planned release date. However, the final product was well worth the wait, this game is of a high quality that wouldn't have been possible in the Competition's…
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Comments
Showing 5 of 9 comments
This is a pretty fun game that I think most people who like a game with some comedy in it would enjoy.
Very interesting characters, completely believable dialogue, plenty of blue cup jokes.
The only issue I had was sometimes during scaling the sprites would show at a higher resolution than the background. While this makes the sprites more recognizable, it makes them "pop" off the background a little too much for my tastes.
Overall, a wonderful game I would recommend to anyone!
Hurray! I've completed this game at last. I downloaded it once before and got completely stuck very early on. I'm glad I gave it another chance. Great game!
It was nice. What a great job!! I really love the dialogue that acually express each character's view towards the problem.
Reasonably good point and click. Fairly easy in parts and not without the occasional bug here and there (be sure to save between puzzels).
Its interesting to note the obvious influence of Sam and Max in this game. Both games had two characters; abstract graphics in parts and a place map sort of environment which is not so common in other point and clicks. The story line is fairly similar to 5 days a stanger, another obvious influence.
All in all I'd say this game was rather unorginal but still a good play. The puzzels were interesting but not difficult and fairly shallow.
The interface also needs work.
7/10 - Thank you for the game, keep up the good work!