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Ratings | |
Release Date | 26 August 2005 |
Release Type | Freeware |
Content Advisory | Occasional, mild | None | None |
Operating System | Windows |
Setting | Sci-Fi |
Genre | Drama |
Story | Original |
Play Length | Short Game (can be completed within 30 minutes) |
Language | English |
Graphics | 640x480, 32-Bit Colour |
Downloaded | 21,346 All Time |
Welcome to Outpost Station. A deep-space lookout intended to serve as an early warning system in case of attack by "the enemy." You are Hero, a clean-room technician charged with the maintenance of all the station's systems including Anna, the intelligent computer system that runs the station.
The day starts as routinely as any other, but ends with Homeworld's very survival in jeopardy.
Anna was one of the joint winners of the One Room One Week Competition 2.
The game is presented in pseudo-3D with a keyboard interface.
This version is spruced up with sound, music, and a flash manual that keeps track of your progress in the game and can provide hints if you're stu…ck.
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Comments
Showing 5 of 16 comments
1: Very good. Like a good short story this game - although quickly finished - will not be forgotten.
2: The visual and auditory presentation was outstanding, unique and helped transforming the game into a piece of art. The abstract black-and-white interior of whatever-it-was emphasized the feeling of being lost to a huge degree.
3: While I felt quite lost initially, this was the mere seed for the feeling of accomplishment that followed once I knew what I was doing (although I felt a bit embarrassed, too :~)
4: The characters where not only believable (as far as this can be said about a fictional AI), but helped also to pull me into the game. Especially Hero, the well-educated protagonist, reminded me a bit of Kubrick's 2001.
5: The Hanoi-Puzzle was a bit of a downer and ate up a bit of the immersion the game established.
6: The philosophical discussion the characters had was a bit lacking especially for an "intelligent" AI, but I sure liked it anyway.
If you don't know whether to download this game or not my advice is quite clear: Do it for God's sake! It's an hour well spent.
Great game to play at the office :)
This game really blew my mind. It was so unlike anything I'd ever played before. Even if the puzzles themselves are really, at the core, nothing special, the whole look and feel of the thing made it truly fascinating to play. Figuring out what I was supposed to do and how I was supposed to do it felt very rewarding. The previous comments referring to the characters of Hero and Anna, their relationship, and their philosophical discussions definitely apply in my case too: terrific stuff. I can't believe it only took a week to put together!
Very interesting and beautiful game ! Original and well done.
The story was nice if not a bit generic. The dialog made it great though. The puzzles were very well designed, but leave you wanting more from such a short game. The involvement of a technicians manual outside the game was cool. Above all though I really liked how this game put you almost in the eyes of Anna and it felt like you were remotely controlling Hero.