Favourite | |
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Ratings | |
Release Date | 14 February 2006 |
Release Type | Freeware |
Content Advisory | Occasional, mild | None | None |
Operating System | Windows |
Setting | Fantasy |
Genre | Comedy |
Story | Original |
Play Length | Medium Length Game |
Language | English |
Graphics | 320x200, 16-Bit Colour |
Downloaded | 17,455 All Time |
There's really no better way to spend a day in the Land of the Dead than at the Carnage-Val...there are rides, games, and a veritable sideshow of quirky employees. However, for one little ghoul named Mortia, things are about to take a dive out of the ordinary. After a smooth-talking skeleton challenges her to a game of darts, she wins the most unbelievable prize she's ever laid eyes on: a live goldfish!
A moment later the skeleton has fled, leaving Mortia with the task of finding her fish Spooks someplace safe to be "alive." If she doesn't help her little Spooks, and soon, he may die.
Apparently, this is rather unpleasant.
Features:
Innovative use o…f colour (you'll see)
A classic point-and-click experience
A hilariously defective cast of characters
Hours of gameplay
An almost unacceptable number of puns
Death
Destruction
Goldfish
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Very funny, and fun to play. A few puzzles could be better designed, but overall a charming game.
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Comments
Showing 5 of 29 comments
For a debut it is certainly a solid game with great story line and simple interferance. It feels a bit "deadish" (he he) with not so many animations and sounds but still totally worth its time. Nice to se Ivy's first steps into AGS, looking forward to try out Nanobots too.
Definitely worth a play. The art is charming and the puzzles are solid, though at times you may have to seek out a puzzle to keep the story going. The dialogue and characters are where this game really shines. Clever from the start and keeps you smiling to the end.
Enchanting little story, worth your time. Suffers from the curse of some puzzles only becoming accessible when others without a narrative connection have been completed which makes for some frustrating wandering trying to find the next one to tackle but other than that, very good.
Interesting story and the ending. Some of puzzles looked too hard to me because i think we should see hotspot names in a label. Lack of a label has made this game harder than it should be. But generally, i liked the game and experience that i had during playing.
Hello, my name is Joel, from the french AGS forum.
I want to translate your game in french.
If you agree, send me an email to this address:
kaldaya@hotmail.fr
and I contact you. Thank you. :)