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Ratings | |
Release Date | 2 April 2007 |
Release Type | Freeware |
Content Advisory | None | Frontal nudity | Mild |
Setting | Contemporary |
Genre | Horror |
Story | Original |
Play Length | Medium Length Game |
Graphics | 640x400, 16-Bit Colour |
Downloaded | 4,546 All Time |
This is a short little horror/adventure game. James finds himself trapped in a haunted castle and has to battle ghosts, skeletons, zombies, spiders and the lovely ghost, Jessica.
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Same problems as before: Badly implemented design choices, and a confusing, lacklustre story. Graphics slightly better this time, but still ugly. Technical aspects sorely lacking.
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Comments
Showing 3 of 3 comments
I think perhaps the fault lies in that the creator is doing the wrong job. If the comments/ dialog are uninspired he should team up with a good writer. For example, I know I'm a good artist but not a good writer, so I'd find someone to help me who's better at that and only focus on the visuals.
Not much to manipulate nor look at. The comments/dialog are uninspired (e.g., "A light.", "Grass.", "A dresser.") Gameplay seems to be linear: there is no returning to other rooms to explore further. I got frustrated by the bug (program hangs) that happens every time I got killed by the skeletons, so decided it's really not worth going on. There are much more entertaining ways to waste your time.
I tried to play it, but before I got out of the ballroom I had been cut off due to scripting errors. The graphics are great, but the voice volume in the ballroom was so low I couldn't hear the story. Like I said, the graphics are good, from what I saw it could be a good game, it just needs a little work.