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Ratings |
Release Date 1 June 2007
Release Type Freeware
Content Advisory Mild | None | None
Setting Fantasy
Genre Comedy
Story Original
Play Length Medium Length Game
Graphics 640x400, 16-Bit Colour
Downloaded 3,766 All Time

About

Big Red needs to find some food for Granny.

This was a MAGS entry but it didn't win.

It's still great fun to play.

Come play with Big Red.

theatrx Author

SuperScottishHero Yes/No, SaveGame, Quit Modules
10 Ways From Sunday Credits module
2034: A.C. (After Canada) II [Bake Sale 2] Simple Snow Module
9 Months In Credits Module
A Day with Michael Yes/no, Credits, Save/Restore Module
A Night in Berry - long version Description, zoom and credits modules
Agent Trinity - Episode 0 - The Ultimatum Description module
AGS Awards Ceremony 2008 Compilation
Alba the Explorer: Princess Marian part V pretty much everything
All Pigs Deserve to Burn in Hell Description and Credits module
Awakening of the Sphinx DEMO Everything
Bolt Action Description, Credits, and Pixel Perfect Collision Module Supplier
Brothers & Wreckers (demo) Credits module
Buccaneer Scripting help
Bustin' the Bastille Description, Credits and Pixel Perfect Collisions modules
C.U.T.E. The Marvellous Adventures of Princess Marian part VII The whole bally lot
Christmas Quest 3: Santa's Little Help Desk Additional support
Craft Of Evil Credits Module
Dakota Credit Module
Darkness and Denim (MAGS) LEC Template
Diamonds in the Rough Additional scripting
Fallen Angel Credits Module.
Hitchhiker's Guide To The Galaxy Remake Hypertext/GUI Portrait/QBSpeech
Lost & Found Description module
Lost in the Nightmare: 'Save Our Souls' Credits module
Lost In The Woods Save Game and Yes/No Modules
Magic Owl Simple snow module
Nelly Cootalot: Spoonbeaks Ahoy! Beta Testing / Musical Continuity
OceanSpirit Dennis: A Ray of Hope Credits Module
Operation Save Blue Cup Credits Module.
Pixel Hunt Writer, Scripting, Voice acting
PMX: The Magic Hat Writing, graphics
Princess Marian and the Fountain of Unicorns most of the work
Princess Marian IX: The Phantom of the Ballet Everything
Princess Marian VIII: Snowfight almost everything
Princess Marian XI: Light re-leaf Programming
Princess Marian's Pigeon Pinger Everything
Robolution Starwars scroller Module
Rock, Rock, Rock Design, Programming, Modules
Scared Stiff Save/Load & Quit Modules
Secret of Hutton: Special Edition MultiResponse Module
Snakes on a Plane the muthalovin lot
SSH's Walkcycle Generator Everything
STRANDED Save/Load, Yes/No Modules
Suspicious mind Description module
Tempus Fugit Credits, Save/Load, and Yes/No Modules
THAT DAMN DOG! Credits Module
The Adventures of Princess Marian
The Adventures of Princess Marian II: Mother's Day
The Cat Lady SmoothScrollInv module
The Dark Cave: Adventure of Princess Marian IV everything
The Energizer Walkcycle generator
The Seven Doors Save Game and Yes/No Modules

splat44 Beta Testing

Awards & Reviews

AGS Panel Rating

Both aesthetically and technically lacking. Not much fun.

Other Players Rated


7 votes

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Comments

Showing 3 of 3 comments


By Darren the Duck on 5 August 2007

Dumb, pointless and directionless.


By jane on 4 June 2007

A wacky fun game.........although I'm not sure if I completed the game as I was able to finish without meeting Snow White's dwarves?


By jkohen on 2 June 2007

I didn't enjoy this game at all. The attempts at jokes weren't funny, the graphics were too noisy, the transition areas are tiny and not well marked (that might explain why the author decided to include a world map with the game) and after having visited all map areas I had found no puzzles at all, just boring dialog and lots of fruits and vegetables, so I gave up on it. Actually I found one puzzle which consisted in naming all of Snow White's dwarves; not much fun in my book, but it wasn't so painful thanks to Wikipedia. Maybe I would have attempted to finish the game if the transition areas had been easier to use and the graphics hadn't been so unexplainably noisy.

To the author: Please keep those tips in mind for your next game. Also, having read some of your forum posts I understand that you really enjoy making games, which I think that's great and sincerely makes me very glad, but please think of the players... your games are usually buggy and very difficult to play, so people give up on what could potentially be fun.


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