Favourite | |
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Ratings | |
Release Date | 13 June 2007 |
Release Type | Freeware |
Content Advisory | None | None | Strong |
Operating System | Windows |
Setting | Historical |
Genre | Drama |
Story | Original |
Play Length | Short Game (can be completed within 30 minutes) |
Language | English |
Graphics | 320x200, 16-Bit Colour |
Downloaded | 21,259 All Time |
June 7th, 1944
A lone American sniper enters the small town of La Croix Pan with the task of defending it by himself. He must face off a group of enemy soldiers, or die trying.
TheJBurger | Graphics, Animation, Scripting, Design, |
Chatroom | Everything except sound |
ColourWise | Beta Testing |
Gemini Rue | Writing, Design, Art, Programming |
Nanobots | Beta testing |
yodaman11111 | Music and Beta-Testing |
Alpha - X TECH DEMO | musaak |
Charlie Foxtrot & The Galaxy of Tomorrow | beta testing |
Nick Dangerous | Music and Beta-Testing |
Erenan | Beta-Testing |
Elf Motors Inc. | All game elements, except for some sound |
Heaven, Hell and the Neitherworld | Beta Testing and proof reading |
Javelin Catch | All game elements |
Secret Quest Remake | Play-testing |
Secrets | Beta tester |
Spooks | Beta testing |
The Bunker | All game elements |
The Death of Luke Simpson | All game elements |
Unfinished | spell verification |
What Linus Bruckman Sees When His Eyes Are Closed | Beta Testing |
VinceXII | Beta-Testing |
∞ bit | Design, Scripting, Art, Sound |
Anna | Design, Writing, Scripting, Art, Sound |
Blades of Passion: An Oceanspirit Dennis Adventure | Voice acting |
Domestic Conspiracy Demo | Design, Writing, Scripting, Art |
Forest | Everything Else |
Frantic Franko: Bergzwerg Gone Berzerk | play-testing, beta-testing |
Nanobots | Scripting, debugging |
Resonance | Design, story, programming, additional art |
Spooks | Scripting, debugging |
The Dwarven Dagger Of Blitz | some testing and tips |
What Linus Bruckman Sees When His Eyes Are Closed | Design, Writing, Scripting, Art |
placyd | Hungarian Translation |
Norbi Winter Special | script, story, graphics, sfx |
Norbi's quest | script, story |
Norbi's quest 1,5 | scripting, graphics, story, music |
Norbi's quest 2 | script, story, graphics, sfx |
The Dark Trial | testing |
The experiment - Part 1: The laboratory | graphics, scripts, story |
The experiment - Part 2: Menacing darkness | story, graphics, scripting |
April 2008
As an American soldier behind enemy lines in 1944 France, you are defending the eponymous village La Croix Pan to save your own skin and that of your comrades-in-arms. This is a great first game from The Jburger and it got quite a few nominations in the AGS Awards, and like Earl Bobby didn't win any (its not like Earl Bobby in…
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Comments
Showing 5 of 17 comments
This is a very cool experiment. The art style is nice and appropriate. Before you play, understand that this game derives its challenge from the action and figuring out the end sequence, so don't give up in frustration too hastily, and don't look up puzzle solutions! It's a short game, so its challenges are of the harder variety - in my opinion - to keep it from being unsatisfying. You'll figure everything out with patience. The gun is a bit unsteady, but that's clearly intentional and there for realism (and honestly, not that hard to deal with).
Excellent little game. I got totally immerged into it. I had no trouble finishing it except a few deaths on the very last sequence. Great mood, great graphics and music/sounds. Amazing job.
Hello, my name is Joel, from the french AGS forum.
I want to translate your game in french.
If you agree, send me an email to this address:
kaldaya@hotmail.fr
and I contact you. Thank you. :)
Nice game with a great atmosphere and good graphics. Too short though..
I found it frustratingly difficult and the controls were off. The original puzzle of just getting into the tower was okay, but getting to the point where you have to fire upon the soldiers, the gun wouldn't aim properly and any shot ended up with so much recoil it gave yoru enemies plenty of time to shoot you. I didn't find it worth playing.