Favourite | |
---|---|
Ratings | |
Release Date | 15 July 2007 |
Release Type | Freeware |
Content Advisory | None | None | Occasional, mild |
Operating System | Windows |
Setting | Fantasy |
Genre | Investigative |
Story | Original |
Play Length | Full Length Game |
Language | English |
Graphics | 320x200, 32-Bit Colour |
Downloaded | 236,883 All Time |
This version of A Tale of Two Kingdoms is no longer available. It was remade as a commercial Deluxe Edition – see here: http://www.adventuregamestudio.co.uk/site/games/game/2207
A Tale of Two Kingdoms is an epic faerie tale, in the classic style of the famous Sierra and LucasArts graphical adventure games. It is a full-length game with an atmosphere of fairy tales, magic, and intrigue.
Featuring five different endings; several sidequests and alternate solutions; teamwork with non-player characters; 75 minutes of high quality music; and director's commentary.
PC Zone UK has named it the Freeware Game of the Month, November 2007.
Games For Windows magazine has done a feature on ATOTK, Janu…ary 2008.
GamePro magazine has done a feature on ATOTK, January 2008.
The ancient kingdom of Theylinn is beset by enemies both from within and without. Within the castle walls, nobles vie for the old King's favor, and not everybody is happy with the sole heir to the throne, princess Rhiannon.
Meanwhile, danger approaches, in the form of an invading army, a hostile giant, and a mercenary troop who are ancient enemies of the Theylann king.
And there is mystery yet. For hidden within the borders of Theylinn lies a second kingdom, named Thierna na Oge, where the faeries reign. Little is known about this shrouded, exotic realm.
Radiant | Design and coding |
A Tale of Two Kingdoms: Deluxe Edition | Design and coding |
Beer! | Design and coding |
Dennis Dennis Revolution | Design and coding |
Draconis | Design and coding |
Errand | Design and coding |
Herby | Design and coding |
Hero of Infamous Kingdoms | |
Heroine's Quest: The Herald of Ragnarok | Design and coding |
Indiana Rodent: Raiders of the Lost Cheese | Design and coding |
Infinite Monkeys | Design and coding |
King's Quest III Redux: To Heir Is Human | |
Larry Lotter and the Test of Time | Design and coding |
Little Girl in Underland | Voice Acting |
META | Design and coding |
Monkeys to the Moon! | Design and coding |
MOTLPAA | Author |
Nelly Cootalot: Spoonbeaks Ahoy! | Font Editor |
Oceanspirit Danish | Design and coding |
Quest For Yrolg | Design and coding |
Root of all Evil | Design and coding |
Secret Quest Remake | Font Editor |
Starship Quasar | Design and coding |
KQartist | Background art |
Fizzii | Background and sprite art |
A Tale of Two Kingdoms: Deluxe Edition | Background and sprite art |
Beer! | Graphics |
Draconis | Graphics |
Herby | Art |
Heroine's Quest: The Herald of Ragnarok | Art and Animation, Voice direction |
Infinite Monkeys | Background and sprite art |
King's Quest III | Background Art/Sprite Creation |
Larry Lotter and the Test of Time | Background and sprite art |
Monkeys to the Moon! | Graphics |
Oceanspirit Danish | Voice Director |
Order of the Thorne : The King's Challenge | Artwork |
Quest for Infamy | Background Artist, Animation and Audio Editing |
Quest For Yrolg | Background and sprite art |
Space Quest II VGA | Background Art |
Starship Quasar | Graphics, voice acting |
Emily | Background art |
A Tale of Two Kingdoms: Deluxe Edition | Background art |
Duzz | Sprite art |
big brother | Sprite art |
A Tale of Two Kingdoms: Deluxe Edition | Sprite art |
Apprentice I | Art, design, sound |
Apprentice I Deluxe | Art, design, sound |
Apprentice II: The Knight's Move | Art, design, sound |
Blackwell Epiphany | Portrait art |
Blackwell Legacy, The | Sprites/animations |
Gemini Rue | Portrait Art |
Indiana Jones™ and the Fountain of Youth DEMO | Character art & animation |
Indiana Jones™ and the Temple of Spheres | Additional character art & animation |
Super Jazz Man | Design, dialogue, art |
Sinister | Sprite art |
King's Quest III | Art Department/Animation |
Space Quest II VGA | Art and Animations |
Meerbat | Portrait art |
A Tale of Two Kingdoms: Deluxe Edition | Portrait art |
King's Quest III | Dialogue Pictures/Animation |
Larry Lotter and the Test of Time | Portrait art |
Quest For Yrolg | Portrait art |
Neutron | Portrait art |
caelicorn | Portrait art |
A Tale of Two Kingdoms: Deluxe Edition | Portrait art |
nikolasideris | Music |
A Tale of Two Kingdoms: Deluxe Edition | Music |
Diamonds in the Rough | Music, sound effects, sound engineering |
Heart of Abraxas | music and sound effects |
PMX: The Magic Hat | Beta testing |
Resonance | Music, sound |
What Linus Bruckman Sees When His Eyes Are Closed | Music, Sound |
falconmusic | Music |
rika | Music |
Floskfinger | Music |
Da_Elf | Movie sequence |
A Tale of Two Kingdoms: Deluxe Edition | Movie sequence |
Asterix and the Roman Underground | Everything |
Joshua | GUI design |
dreammaster | Lead tester |
Black Cauldron Remake | Game Creator |
Dunstan | Translation |
A Tale of Two Kingdoms: Deluxe Edition | Translation |
Heroine's Quest: The Herald of Ragnarok | Translation |
We'd love to hear what you think about the game!
Please sign in to share your comments.
DOWNLOAD
|
Report as Broken |
Comments
Showing 5 of 46 comments
This game is a must-play. I believe it's the flagship of AGS and shows how capable the gaming system is. It's similar to king's quest but make no mistakes, it's also unique. It deserves a perfect score, including for storyline.
Good game. I would recommend it to anyone who likes fantasy.
I had problems with the inventory though. Firstly, I found the circular inventory display frustrating since it made locating a particular object rather difficult. With a typical grid style, your eye can travel both horizontally and vertically and you can group objects together which facilitates your search. With the circular display you've got to look at items one by one as your eye travels around the circle. This was not helped by new items apparently inserting themselves at random positions in the inventory. Secondly, my inventory ended up to be rather bloated (3 pages of items). I realized later that these items were the remnants of side quests that I had missed. But having all these additional items in this kind of arrangement made it difficult to solve the main quest. I'm not sure if it's feasible, but I would have liked to lose items if I missed the entrance to their respective side quests.
But, nit-picking aside, a captivating story and interesting characters made for an enjoyable game.
I played this one a while ago, played it through many times achieving different endings. It was one of few AGS games that would run on my old laptop. Found it again on my old flashdrive and replayed it on mt new computer.
If any game is a showcase of what can be achieved with AGS, this is it. I would consider this to be the pinnacle of AGS games. The only negative (and it is a minor one) is that there is a certain luck factor- often there are multiple ways of resolving a situation and often one or the other will negate the possibility of achieving the good ending, although sometimes there are no clues as to which course of action is the ideal.
A great game, many confounding puzzles and head scratching moments
I love this game. It's exceptionally well written. It has fun characters and a fun fantasy element. I loved the fairy aspect and the murder plot. Overall it was extremely well done and the backgrounds were gorgeous. I can't recommend this one highly enough.
Now THIS is an adventure game. It's hard to criticise it rightly, so I'll just say it's brilliant. Play this one and I'm sure you'll soon make your own mind up. What else can I say? This game has been made by a number of people, and that really shows in its delivery.
Why are you still reading this comment? go play the game.