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Ratings | | x1 | x1
Release Date 1 November 2007
Release Type Commercial
Content Advisory Occasional, mild | Suggestive dialog | Strong
Operating System Windows
Setting Contemporary
Genre Investigative
Story Original
Play Length Demo
Language English
Graphics 320x240, 16-Bit Colour
Downloaded 5,827 All Time

About

The year is 1973. The sound of a lone, ethereal saxophone drifts over the Roosevelt Island promenade, while a series of accidents plague a midtown construction site. The citizens of Manhattan take no notice of these events, let alone think they are connected.

Embittered medium Lauren Blackwell and her spirit guide Joey Mallone are the only ones who believe that there is anything strange going on, and they are the only ones who can stop an enigmatic killer from striking again…

Price: $9.99 (digital download) or $20.00 (CD-ROM)

DaveGilbert Design, coding, writing
Ben Jordan: Paranormal Investigator Case 1 Deluxe Receptionist (Voice)
Bestowers of Eternity - Part One Creator
Blackwell Deception Design, programming
Blackwell Epiphany Writing, programming, voiceover directing
Blackwell Legacy, The Coder/Designer/Writer
Eyes of the Jade Sphinx
Gemini Rue Voice Directing & Casting
Hard Space: Conquest of the Gayliks! Pragmatic Puzzle Suggestions
He Watches (DEMO) QA/Testing
Kathy Rain VO Recording & Direction
Limey Lizard: Waste Wizard! Voice, Testing and Support
Mind's Eye Tester
PMX: The Magic Hat Beta testing
Primordia Publisher, Voice Actor (Hansel Rossumbuilt, Scraper)
Reality-on-the-Norm: Cold Storage Testing
Reality-on-the-Norm: Stuck at Home Testing
Reality-on-the-Norm: The Postman Only Dies Once Author
Reality-on-the-Norm: The Repossessor (2014) Original story & design
Resonance Voice acting direction
Shardlight Producer
Strangeland Publishing & Voice Work
Tea For Two: A Detective Logan Case Voice Acting
Technobabylon Almost certainly some stuff
The Excavation of Hob's Barrow Publishing and voice direction
The Shivah Writing, character animations, coding
Two of a Kind design/dialog/coding
Unavowed Writing, design and programming
Whispers of a Machine Voice Direction
Zombie Attack (BAKE SALE) Bake Sale Organizer

The Ivy Sprite animation and background art
Little Girl in Underland Design, Art, Writing, & Propaganda
Nanobots Design, art, writing
Spooks Design, art, writing
What Linus Bruckman Sees When His Eyes Are Closed Xarnax and Xarnax Dialogue, Beta Testing

thomasregin Music
Blackwell Epiphany Music
Snakes of Avalon original music
Unavowed Music

Awards & Reviews

Image by 4KbShort

AGS Awards 2007 Winner

AGS Awards 2007 Winner

Best Music
Image by 4KbShort

AGS Awards 2007 Nominee

AGS Awards 2007 Nominee

Best Story

AGS Panel Rating

A strong follow-up (actually a prequel) to Blackwell Legacy with some substantial gameplay improvements (you can now control two characters) at the cost of some graphic quality. The trade-off is well worth it.

Other Players Rated


19 votes

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Comments

Showing 4 of 4 comments


By 6581 on 20 June 2016

This chapter of Blackwell is truley amazing. I think what makes it stand out from the rest a little, is how great the interface with the dialouge between the two main charaters work out. It really feels like a storytelling flow when your able to figure out what to do next, what leads you've got etc by just communicating from time to time with your partner. The story conclusion is also awfully creepy, and left me with an uneasy feeling days after. A genius work of both crime and horror story.


By Gribbler on 21 May 2013

Great writing and music. Once again, I was intrigued how will the story develop and even if I was a little let down by the ending, the game sucked me right in. Graphic wise, shame the author gave up portrait-style dialogs, I liked them very much in the first game. I guess time for Episode 3, here we go!:)


By vertigoaddict on 14 January 2008

WHERE CAN I GET HIS LAUNDRY LIST!?
HOW MUCH IS IT!?
I NEEEEEED HIS LAUNDRY LIST!
AAAAAARRRGH!

This was a good game, a great game and the re-playability...well it's there. (commenting on the full game, not Demo as I have never played the demo)


By redruM on 14 January 2008

There is only one thing that can be said here, I think...

Dave Gilbert has reached the stage where he could publish his laundry list and he would get a bestseller.

And you know why?

Because even his laundry list is bound to be excellently written.

This is the first Gilbert game to actually play more like a game than an interactive story, losing none of the qualities of the previous Blackwell game. Great graphics (though not quite as great as Legacy), great soundtrack, and - the best thing - quality actors reading quality lines. The Blackwell series is the closest thing the indie scene has to a Gabriel Knight series - and we're extremely welcome for it!


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