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Release Date | 10 February 2008 |
Release Type | Freeware |
Content Advisory | None | Suggestive dialog | None |
Operating System | Windows |
Play Length | Demo |
Language | English |
Graphics | 640x480, 8-Bit (256 Colour) |
Downloaded | 2,209 All Time |
A 1980's Hallowe'en party takes a turn for the worst when people start getting murdered...
Just a demo of the first few minutes of the game, with a plot summary at the end. Abandoned for the moment while I work on other projects, but I thought I'd post my work so far in case anyone liked it!
CJ | Creator of AGS |
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Comments
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This is a demo game, and abruptly ends during a game of hide and seek. There is then an explanation of what Paul Martin intended for the plot line of the full game. It appears to have never come to completion, which is sad, because I thought it had potential once you accepted a couple of convenient, although unlikely, facts regarding the escape proof nature of the house, and the timeframe chosen to remove cell phones from the mix. It looks like it was to have music and sound, but the demo didn't play either for me, and moving the mouse down into the dialogue options changed the colors, odd to begin with, into something even stranger. Still, pretty well done.
Aww, just as the story is getting good, the game is over. But whoa, that would have taken much effort to convert the rest of the story into the game. Of course, I knew whodunnit from the start.....(Daria) hehe. (note to others: Daria was my guess and may not be the one)