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Messages - AndreasBlack

#81
The Rumpus Room / Re: Best movie monster?
Tue 25/07/2023 14:51:35
  (nod)
#82
My first attempt at AI usage. Bg Girl vocal. A bit Noisy, but it works in the mix i think. I'm not gonna lie. I like AI vocals rather then having to deal with problematic people when i can sing it myself in falsetto and change it to a girl https://soundcloud.com/maxfury_official/max-fury-girl-of-my-dreams
#83
Slasher replied to my wall of texts as a beginner! :-D What a hero! 8-)  Hope he's doing ok! Maybe he's retired from game creation ??? Since let's be honest it's not very profitable. Bills got to be paid  :-\
#84
Quote from: LimpingFish on Fri 07/07/2023 23:17:31I submit to the court a hearty "Fuck you!"

 (laugh)
It's funny cause i asked about the "media", and you replied exactly what i had thought you would! "But this is different than bringing in an AI to write your articles because you you don't want to pay a writer.". I hope you are not a writer for B.S Tabloids. If so the following sentences should be ignored :-D

To me that's one place where the "real humans" are so bad at their craft, i wouldn't mind replacing the Swedish staff at B.S tabloids like Aftonbladet, Expressen. It's already happening cause on most articles it says "partially created with AI" and i'm fine with that. Their shitty quality is still the same along with their common lies about society. However real authors,composers, etc that's different. They are the good people in my book (Yes, i call myself good).

Now we are talking "real art". (nod) 
Just writing B.S all day long about what happened to Angelina Jolie in a wheelchair (seen on Facebook recent days, probably AI but anyway). Is not a serious job, an AI can do that shit since it's just clickbait B.S. Controversal standpoint? Perhaps. Unbiased news on the TV is a different media where i want real human! (nod). Not that any news is unbiased these days tho >:( Just read the news and let the audience make up their own minds! But no... (wrong) 
#86
Quote from: cat on Mon 03/07/2023 13:54:20I totally get the point about copyright difficulties, usage of other people's intellectual property to train AIs etc.
But complaining about AI taking other people's jobs sounds a bit like an angry mob with shovels trying to destroy an excavator.

AI save lives in Denmark. They've started using it to alert caretakers about patients. Don't have the article at hand tho, google if you want "source". :-D
#87
Quote from: LimpingFish on Thu 29/06/2023 19:21:01Personally, I've taken, and will continue to take, an anti-AI stance, across the board, and will refuse to pay money for media created wholly or partly by AI. And I hope there are many others like me.


What media are you refering to, newspapers? I haven't paid for any such media in ages! (laugh) Made up my mind about music-production yes, for the game, not so sure, a lot of dialog after all and finding good quality AI's that are pitch-friendly and yet sounding natural, is a task in itself. Since obviously you don't want anyone to "recognise themselfs". I try to see the positive in AI. If AI writes the songs/games/programs fully, which again i said they won't i still sing and write my harmonies. I would just replace the vocal timbre with a different character (in the future). It's like a "vocal impulse" guitarist use's "Cab impulses" based of sounds from copyrighted recordings all the time. However if you don't program beats/drums/games/sing/write anything. Then it's obviously a problem. But for me it's just a new tool to be used creatively if being in a rot. (nod) 

Forexample with lyrics aka writers block. Having an AI come up with some ideas around a theme, then re-write it a bit to make it fit to what you're doing. What's wrong with that? It's like having another guy in the room, except you don't have to split the potential songwriting credits and you get to keep all the Spotify streaming millions yourself! *irony* :-D
#88
Finally the thread started a bit (nod) What if i use AI voices that are not "famous"? I mean why would i want to use Michael Jackson or Freddy Mercury in a Point & Click game you know? (laugh)
When i did use Freddy Mercury on my voice for my song, just for fun i sent it to someone that likes Queen. And he couldn't recognise Freddy's voice  (laugh) in the final mix i didn't use Freddy ofc! It was just a test to see how it could have sounded with AI Freddy.

I will definately go over to the darkside of the force when it comes to my music (nod). Now that i've gotten around to using AI. I just imagine how much greater my latest song 'Stick It In' could have sounded with AI backing vocals. I will use AI for backing vocals in the future for sure. Why? Well it will make my music sound more professional with different timbres. (nod)

Morally wrong  ??? Absolutely! But backing vocals sang by me originally then replaced with another voice/timbre, it's not the main vocal. I still made an effort! I didn't just push a button and created a fake vocal line. To me this would be equivalent of say using samples/sampled chords from copyrighted recordings, and that's been done since the 80's perhaps even 70's. Daft Punk made millions on sampling/stealing others sounds but they still made it sound like "their music" in the end, and rappers do it all the time too! It still doesn't make it right. I'm aware of that, but what's the option if you have a dream and you can perhaps achieve it by "cheating a little" vs paying money from your own pocket to amateur vocalists that can't sing like the giants and you get 00.01€ back in return from the monsters of greed Spotify or Itunes music, Tidel, etc! Those guys are the worst!

And what about all the influencers that steal stuff all the time? Covers of famous songs that makes themselfs shot into "online stardom/fame". Think Rick Beato what makes this song great, forexample. With the help of someone else's art? And the original artists are dead and get nothing from it. Selling their tablatures or versions of their famous tunes. Say Hey Joe by Jimi Hendrix behind a paywall like Patreon. It's ofc wrong but they still keep doing it! Many will lose their jobs that's for sure. But it is what it is. Mp3's came and destroyed the music industry. AI won't destroy it, but it might not help much either, but for amateurs that can't afford or have the contacts, it's a gift from god to be able to get decent vocal timbres for free. (laugh)


#89
Quote from: Carles on Wed 28/06/2023 19:58:58Thank you very much Khris!

It's just what I was looking for. You have helped me a lot again.  :)

Khris is an AGS legend. So many times in the beginning stages of my AGS journey he had absolute patience with all my dumb questions!  (laugh)
#90
@TheVolumeRemote dumb question perhaps but have you tried resetting Game.Camera.SetAt(x, y); to where the character is positioned? Use this code on a debug button
Code: ags

Display(String.Format("CameraX: %d, CameraY: %d", Game.Camera.X, Game.Camera.Y));

and smoothcam off and then turn it on, i do that in the room i just asked about. It's the best solution i've found to not get that ehh none-jaggy movement or whatever you would call it. Game looks nice btw :)

#91
I've solved it somewhat, it's good for now. I had already turned it to false since you can enter the room in various places. Somehow i had messed ut up, as always (laugh) Thanks for replying tho, and yes i use the latest (nod)
#92
@TheVolumeRemote
Did you forget to switch rellax to the current playable character? I know i did that mistake. It doesn't do that automatically! Rellax.TargetCharacter  ???

Question for @eri0o everytime i re-enter a room from a different spot the rellax jumps fast back to it's original position. How do i leave it from where it was when i left the room? I tried manually moving the object and such, but it doesn't do the trick, or disabling rellax and walking onto a region = enabling it still not really what i'm looking for, Thanks!
#93
if you write random inside a script and push f1 you will see what the manual says about how randomness works! As for the monsters speed you can type forexample

Code: ags
cMonsters.SetWalkSpeed(1,1);
#94
Quote from: Danvzare on Thu 04/05/2023 14:46:30On a related note, as someone who added AI voice acting to one of my games (it's the Reality-On-The-Norm game I made), I can safely say that using an AI for all of the lines takes roughly the same amount of time (if not slightly longer) as recording them all yourself. The only difference is, instead of getting a sore throat, you end up being bored out of your mind. Make of that what you will.

Oh! I have to check that game out! Well, i didn't mean that my friend was against me using his voice, not at all quite the opposite actually  (nod). However the guy has severe depression/unknown mental disorders we can only speculate, and putting pressure on him expecting him to record lines after lines of dialogs, is just too much, and then my perfectionist brain kicks in and it would make things even worse! I can re-do take after take, but he most likely don't have that patience & energy as i do. I mean only the first room with his character is like a  huge monolog! Since there's many "funny options" to choose from, to get that mucasflem vibe :-D

I would just rather record myself and replace my voice with a Ai later. I'm used to singing & talking a lot, no problem (laugh). Thanks for replying your thoughts and experiences!


 
#95
I was thinking about my own poor situation. I have this friend who's voice is in the demo of my game all the standard comments like "I can't use that" "I can't open that". Etc etc. However the amounts of dialog will most likely stack up, and having no money to pay him for the work the resort to AI seems more like a valid option. The idea of having him record just various speeches, let the AI analyse (if possible i'm guessing it's possible by now). Since it's my friend that would most likely be totally legal. Or?

However say if you wanted to up the games voiceacting with a familiar voice. You turn down the music/sound effects from Monkey Island games and capture Dominics voice. Illegal?  (laugh)

#96
Nice work Gal, loved it :)
#97
No pre-warnings for the sensitive pixel people out there? Got the creeps out of that ehh red thing  8-0  (laugh)
looks good
#98
Critics' Lounge / Re: EGA-Style Room Critique
Wed 26/04/2023 17:31:38
I went a bit crazy but hopefully you like something about it!





#99
Critics' Lounge / Re: EGA-Style Room Critique
Mon 24/04/2023 07:41:52
I got excited and wanted to retouch it for a more "Mark Ferrari look"  (laugh)
But tbh i think it's gorgeous as it is. Great job!
#100
sooo it was a while ago but i'm back at it again.
Here's first a screenshot from the game.



and a new song sorta Prince, Lionel Richie & Jackson meets Zappa.
It's on various streaming sites aswell. Max Fury - Stick It In, add it to your playlists so i can make millions of dollars and hire the best voice actors for the game later on in the production! Thanks in advance! (laugh)

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